(edited by Martym.6971)
Whys everything such a big time sink?
You must have never played an mmo ever because usually gathering is nothing relaxing at all. It’s more like a race to be the first to reach and click on nodes.
If you want relaxing gathering, you should be gathering in Queensdale or Caledon Forest. Not in a territory owned by a big undead dragon and its risen army.
Also, games are time sink. They exist specifically for this.
I’ve played FFXI, WoW, Rift, Atlantica, Maple Story, and EQ, and Warhammer, all to end game, and FFXI is notorious for hardcore game, and all of the above is 10x easier than GW2 gathering.
Don’t you love to go for Orichalcum in Orr to be attacked by 3 mobs of selfhealing casters?
FFXI was a failure, Rift was a failure, Maple Story is in the same category as Farmville, and Atlantica is online Fire Emblem...
So...You’re from WoW, and you can’t farm in a zone full of hostile enemies. Welcome to a better game. Did you ever think about actually farming the enemies while you’re gathering?
So shines a good deed in a naughty world.
- William Shakespear
@ Nels.
Can’t tell by text but 6 years+ and still running, I wouldn’t call a failure.
[Unless you meant 14 lol]
FFXI released in 2002. It’s been running for 10 years, and I don’t think it’s made it to 3 million players yet. Considering the average console game in the FF series reaches significantly more than that, and doesn’t take a decade to do it, it’s a failure. No FF MMO stands up to the rest of the FF series, it just can’t be done, they set the bar too high.
But that’s off topic, the point is, any of those other games that were named are terrible, and occasionally not even in the same genre, and can’t really be compared to the experience here in GW2.
So shines a good deed in a naughty world.
- William Shakespear