World bosses and condition cap solution

World bosses and condition cap solution

in Suggestions

Posted by: runeblade.7514

runeblade.7514

Suggestion:

World bosses will now stack only up to one DoT condition instead of 25, Confusion remains untouched for now until someone figure out a better solution. If a world boss have a DoT condition like bleed, burning, poison on it, then every other DoT conditions will be converted to raw damage.

Reason:

  • Stacking up to one DoT is there to not screw with the “Do more damage for every condition on the boss” builds
  • Converting DoT to raw damage will make Condition builds more useful.
  • The reason for the stack is to slow down lag, which is a legitimate issue. This solution will make condi builds useful while not destroying the server.

This only applies to world bosses not mobs.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

World bosses and condition cap solution

in Suggestions

Posted by: runeblade.7514

runeblade.7514

THis needs to be commented on.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant