World v World v World change
I don’t like it, it would remove a lot of freedom. And spawn points everywhere would remove travel times which are necessary for sieges.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
Travel time is kinda important for WvW.
Also I don’t think you need to be in a 500 man guild to be useful in WvW. My guild is only 18 people and I feel we’ve done quite a bit for our server in WvW. I’m actually quite pleased at the amount of stuff you can do with a group of 5 working together in WvW. During launch we were matched up with a server that owned almost everything and I noticed that most of the people on our server were just running to the one point we still owned to try and protect it, it was a constant tug of war. My friends and I decided to head in the opposite direction and start capturing supply points. After capturing a few points and attacking a few towers our last point that everyone rushed to was no longer under such heavy attack and we were actually able to push back and capture a keep. I think the “learn to play” comment can totally be applied here. If something isn’t working for you try something different.