I have 2 proposition:
1) It is to hard to play 24/7… it is too much efforts and bad for health of players.
Players should sleep enough Arena should care about health of users
We have American and European servers. Lets close WwW on night time .
As example lets close WwW on european servers from 00:00 to 10:00 by GMT
and may be same time for Americans servers by American time…
2)Quantity of efforts on WwW in prime time is very different to efforts in nigth or morning time
Less players are present at night or morning time WwW
May be Server should calculate points proportionally to quantity players(from 3 wolrds) at WwW
Score per tick = (Score) X (current quantity of players on WwW)/(max available quantity of players on WwW)
As I understood now we have 695 points per tick . So if only 30% players play at WwW in current tick than in that tick only 695*30% points will be added to score.