Would you like a NPC faction in WvW?

Would you like a NPC faction in WvW?

in Suggestions

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Q:

Dear community,

Since “BWE3’s Hunter’s Royal” event and this latest November “Kark invasion” event, I would like to suggest a NPC faction that is neutrally uncontrolled in World vs World and raids on their own, creating a higher level of chaos difficulty for players to obtain their points and keeps/towers during each server reset.

This would balance the current guild population problem found in each world server and would again give players a higher incentive to doing more than zerging without strategy in WvW! NPC’s can be controlled by a possible AN customer service team to let out stress, and will bring a lot of positive activity to the world overall.

Obvious points are not to make them too powerful. Give them standard stats, rare armor to be fair (since not many can craft their exotic legendary weapons yet!) and make them raid other towns and keeps!

If you like this idea, comment and help keep the thread suggestion alive.

So back to the question above: Would you like a NPC faction in WvW?

Guild Master – Engineer Bear of Teddy Bears [PAWS].
Come join us in our FA Bear Invasion!
http://toygamers.forumotion.com

Would you like a NPC faction in WvW?

in Suggestions

Posted by: Runiir.6425

Runiir.6425

Yes! I’ve said this multiple times that an npc faction should randomly attack keeps (more numerous attacks on whichever server is holding the most land at any given time) to spread out the war effert and make zerging a surefire way to never having much land owned.

Would you like a NPC faction in WvW?

in Suggestions

Posted by: pmnt.4067

pmnt.4067

Let the whining about night capping NPCs begin

Now tbh, I think it’s a pretty good idea. The NPC attacks could also solve some balance problems if a single server is too strong

I can’t wait until ANet releases the game promoted in the manifesto.
Until that, I’ll play GW2.