Wouldn't it be funny if...

Wouldn't it be funny if...

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Posted by: knight.4379

knight.4379

They suddenly made Teq and claw of jormag insanely difficult like the old EQ dragons where you couldn’t just face roll them and the dragon itself could destroy 400+ people with ease? :P I’d say that’d be a great way to fix the grind for dailies and loot in this game. Make it so kitten hard that the dragons and other WB would take alot of skill and time and coordination to beat instead of spamming your skills in a Zerg. Thoughts?

Wouldn't it be funny if...

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Posted by: rizzo.1079

rizzo.1079

First they’d have to fix whatever they broke in the last patch that’s lagging them out so badly. I fought Shatterer the day after the patch with only around 20 people and it was still lagging horribly.

Wouldn't it be funny if...

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Posted by: Vayne.8563

Vayne.8563

I like the idea in theory…my problem is this. If enough people are necessary to beat it, and the lag remains the same, I won’t be able to use strategy because my input lag would prevent me from doing much of anything.

That kind of strategy requirement, in my opinion, is best reserved for instances until such time as the lag problem can be countered.

Wouldn't it be funny if...

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Posted by: Fiddlestyx.9714

Fiddlestyx.9714

That wouldn’t be funny, it would be kittening awesome.

Wouldn't it be funny if...

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Posted by: knight.4379

knight.4379

I like the idea in theory…my problem is this. If enough people are necessary to beat it, and the lag remains the same, I won’t be able to use strategy because my input lag would prevent me from doing much of anything.

That kind of strategy requirement, in my opinion, is best reserved for instances until such time as the lag problem can be countered.

Fair enough :P fix lag then lets try it out. Lol.

Wouldn't it be funny if...

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Posted by: Jemmi.6058

Jemmi.6058

I would just like the overflow to work in a way that capped the amount of people fighting the dragon at once —> Increase difficulty and reduce lag.