Wv3 Suggestions

Wv3 Suggestions

in Suggestions

Posted by: Rookni.2469

Rookni.2469

Expand the Squads system
Squads are in the game, but they serve no purpose at all. All squads should have a squadleader that is visible at the map at all times for members in his squad. Other than this, squadmembers should be visible in some sort of raidframe on your screen at all times (minimize/maximize)

Expand the Commander concept
The commander title/badge should remain the 100g it is now, or a combination of money, karma and insignias. The person that gives this will be the “Servername Warmaster” and should be only inside SM and or big keeps on each map. This person can also sell/teach unique items to a commander like:
- Mobile spawn beacons (negative is a big lightray visible all over the map)
- Ability for commander to make a unique crest for him as a leader
- Ability to mark and comment objects on the map for squads to move on
- Flags/banners. Small stationary buffs with the commanders crest.

Differentiate maps
You have lots of great sceneries in the game already, but only use one in Wv3. Keep Eternal as it is now (maybe make it look a bit more warthorn) and change the three borderlands to reflect different parts of Tyria. This is mostly cosmetic, but also a good way to keep things alittle more fresh.

Make upgrades playermade
To upgrade a keep or a tower players need to talk to the Architect in the keep/tower. This will trigger a event that X amount of supply is needed to make the upgrade. Players will then need to use their supply on the part of the keep/tower they want to upgrade.
If players want to reinforce walls at a tower, the architect will need 350 supply. Players will then have to “reinforce” the walls themselves by working on the wall like they do when repairing a gate etc.

Dolyaks got feelings to
Example is from Norn starting zone where you need to go with a wolfpack around fighting threats. The wolfs will get a circle around them you need to stay inside to progress the event.
Add this to Dolyak runs. Players will walk with the Dolyaks inside a shown circle. Rewards will be given from how dangerous the route is. If your server holds the entire battlefield and you meet to opposition, rewards will be none or atleast very very small. If you transport dolyaks from a camp to the one tower you have on a map, rewards will be thereafter.

Commander Yolo Oh Trollo. The power is in the moustache
http://www.youtube.com/user/itsjustfiction

Wv3 Suggestions

in Suggestions

Posted by: Kalemar.4873

Kalemar.4873

I like your ideas. I’m not sure about the commander part. For commanders, I’d be happy to see different color icons and chat so you know a commander is speaking. I feel a commander should get his/her status by the number of people following them. That way if they do a poor job then people leave their squad, their icon disappears.

I would like to see towers deteriorate over time and require manual repairs. It gives players something else to think about rather than just ignoring keeps which are away from the front line.

When you take a keep, it should not start repaired. It should start with the same damage that it had just prior to being taken. That way if the attackers destroy all the walls and gates to take a keep they will have a lot of work to do to secure the site. Zergs won’t be able to run around the map flipping keeps because if they move on without repairing the damage, the keeps can be immediately be taken back so to make it worth it, they will need to spend time and resources securing each point. It also gives the defenders anther chance to save the keep.

Something cosmetic but helps with the immersion. It would be good to know which guild actually owns a tower/supply point. At the moment unless you know the Guild emblem you have no idea who it belongs to. It would be good to show the guild name on the map when you moused over a point, and highlight the point differently (even show your guild emblem) if you are in the guild that owns the point when you show the map.

Kalemar (80 Guardian) [COTD]
Tarnished Coast