Wv3 suggestions

Wv3 suggestions

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Posted by: Blacki.5783

Blacki.5783

If you agree plz reply to it

- Remove Jumping puzzles from wv3. (wv3 its not pve mode, many players w8ting to enter in…)
- Drecrease the amount of time needed to be kicked of wv3 to lions arch when you are inactive.
-Reward guils that claim/hold camps/towers/keeps. (guilds need objectives)
-When using siege weps only the siege weap takes damage. (otherwise cannons and oil have no propose)
- Improve players rendering alot (takes to much time to render all the zerg, and believe me thats have nothing to do with players machine or internet).

Plz reply only if you agree, we need to make Anet believe that many ppl want this.

Proud vG Leader – http://vgclan.pt.vu
Blackfui Guardian 80

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Posted by: MajorValtiel.6310

MajorValtiel.6310

Agree! Except point one! Anet stated WvW is a mix of pvp AND pve. Deal with it, it’s not like half the players will go there. And if they do, they fight each other there.

My point is that your point, is pointless.

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Posted by: RaCast.6510

RaCast.6510

Jumping puzzles can be a great way to get free siege. But I like the cannons and oil interaction. It should work like when you’re in a siege golem; Only the golem takes damage. Although if that were the case I think cannon’s damage would have to be nerfed a little as they’re pretty strong right now

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Posted by: Shelby.3675

Shelby.3675

i like turtles
and sea horses

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Posted by: darkpsy.3284

darkpsy.3284

i like sea horses
and turtles

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Posted by: Athykus.9152

Athykus.9152

Agree!!

Plz reply only if you agree, we need to make Anet believe that many ppl want this.

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Posted by: Crapgame.6519

Crapgame.6519

I do not agree with jump puzzles and their removal

Just change it so that there is more risk and better rewards. Or potential rewards that is. Add in some NPC mobs in there, up the experiece gained if under 80, add some NPC merchants to sell special things over time.

Make it random and remove the siege placement and the problem is solved. People should want to look in there I guess is what I’m saying. Chest dropping badges is good. Chest dropping siege plans is good. Allowing siege to be placed in there – not so good (although I personally don’t have a issue with it).

I’d make it bigger. I’d add a NPC boss in there on a random path and time. Add agressive mobs in there. Basically make it a puzzle that isn’t just jump oriented with risk and unique rewards. Another option to get a unique skin for armor or weapons

Main – Laaz Rocket – Guardian (Ehmry Bay)
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Posted by: MithranArkanere.8957

MithranArkanere.8957

I’m all for changes that focus WvW’s gameplay into actually fighting the other factions.

But that in no way should mean removing the PvE aspects altogether.

It should only mean that if you don’t want to go to do WvW, you should not be forced to do so, and you won’t lose anything compared to those that do both PvE and WvW.

WvW sould get its own rewards, not be mingled with PvE stuffs.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!