WvW, 6 more zones ?
I like that maplayout alot more than the current one
I like it, too. However, I must ask, why the REALLY small internal 3? It really looks like they’ve got 3 spots per “zone” with 1 keep-like thing at the center. That seems severely limiting.
I understand the point is to get zones specifically for small groups so that they’re not limited to avoiding zergs and picking up camps – but that actually does work. It seems to me like a group of 20 can rush that small zone, take that center keep, and hold it until a zerg of 40 shows up. The extremely small zone, in a way, only serves to increase zergs – it just makes them bounce.
How about the notion of taking those zones – as 3 or 6 – and making them “supply lines” of some sort? I think that adds a dimension and will help to make zone-jumping more popular. As it is right now, you get in a zone and you stay there for however long you plan on playing. Adding an element like that could help spread out the fighting.