WvW Badges of Honor: why so stingy?

WvW Badges of Honor: why so stingy?

in Suggestions

Posted by: Kaiwen.1520

Kaiwen.1520

The rewards for dungeons are far higher, per hour, than for WvW.

For example, with a bad pug in Ascalonian Catacombs, I average almost 200 tokens in two hours, or about 100 tokens an hour. I don’t get anything close to that in WvW and the armor costs about the same. I can go on to Citadel of Flame or several other dungeons and get a similar per-hour return.

Maybe I’m just doing WvW wrong and I should be expecting something like 50-75 badges of honor an hour. But in reality, I consider myself quite lucky if I get 10-20 badges an hour.

Why so stingy with the badges of honor?

If it is a matter of not flooding the market with siege weaponry, you could just lower the cost for the armor and keep the badge drop rate the same or raise the cost for siege weapons and increase the badge drop rate.

If WvW armor is supposed to be elite, I got to say it looks pretty unimpressive, its stats are limited, and the stats no better than dungeon armor stats.

I would suggest creating the likelihood for getting multiple badges of honor for kills or least giving one badge per kill. For bosses in dungeons, you get 3 tokens, karma, and silver. Boss fights are shorter, but I’d say pvp takes just as much skill, if not more.

I would also suggest giving badges of honor when you finish any event in WvW. I took this keep and got… one badge of honor—and that’s if I managed to tag the champion in time! Woopee!

Or is there something I’m missing? Is there a reason why dungeon rewards are so much higher than WvW awards?

In the end, despite enjoying both WvW and dungeons, when playing WvW I can’t help asking myself if my time might not be spent better in a dungeon as the rewards are so much better.

(edited by Kaiwen.1520)

WvW Badges of Honor: why so stingy?

in Suggestions

Posted by: Ryoki Hokishami.2756

Ryoki Hokishami.2756

I agree. If you want my opinion, they should just make a more solid system. You get kill credit for a player (enough damage), you get one badge, in a currency section, like karma, not as an item.

If you do majority damage (50% or more, something high), you might recieve 2-3 badges.