WvW Captures = AB Captures in GW
I think that would be nice, either that or no stealth allowed inside capzones.
I think at this point anyone who has played WvW recently has witnessed a perma-stealth thief using Cloak and Dagger to prevent capture of a given location.
I have no problem with the thieves using their skills creatively and in the best possible manner, and I don’t think a nerf is the answer. However, it doesn’t make sense to me for a single player, regardless of profession, to completely reset the capture by simply entering the circle.
All of that leads to my suggestion: I would love to see WvW’s capture location system changed so that it is similar to the way Alliance Battle capture points worked in GW. It was an ongoing comparison of numbers, including players and NPCs, where kills had an immediate impact on capturing the location.
I think that would be nice, either that or no stealth allowed inside capzones.
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