WvW Cross-Server Interaction
Actually, I’ve thought of this. It is really frustrating (specially in EB) to jump the whole JP, to find a group of 5-10 enemies at the very end just waiting to kill you.
Specifically talking about the EB JP, it has traps! That place should be neutral for skills, etc, but leave the traps so it’s competitive somehow. Wanna make it harder for enemy players and give them a hard time? Use the available traps, and he’ll need more skill to overcome it. The way it is now it’s just a 3 way endless camping which can be very frustrating.
No way, if it wasn’t for thie JP players would have no reliable way to grief people in this game. Griefers need an outlet too. Just be glad they removed the ability to drop seige equipment there, so no more arrow carts at the top of the pits. That was extremely annoying. Now they actually have to work for it, and if you’re good enough you can make them pay.
Just having traps if worthless if there are no repurcussions for those guys that tried to stop you with the traps once you get through.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
@Kal Spiro, a majority of people don’t like griefers and believe that the community would be better off without them. There’s a difference between fighting players for the fun and challenge of it, and just being a kitten. And as it is, there’s still plenty of ways for players to be the latter to each other. If you don’t want WvW to change, then remove any and all PvE related stuff (vistas, PoI’s, JPs) from it and add a separate zone where servers can play together without having the need to kill each other. But that’s very unlikely to happen.