WvW Cross-Server Interaction

WvW Cross-Server Interaction

in Suggestions

Posted by: FearMeLots.1265

FearMeLots.1265

I’ll probably get a lot of hate from this, but recently my desire to WvW was kindled. I now enjoy fighting other servers along with my own, and my guild. The feeling of my server uniting to fight and take over keeps, garrisons, and castles gives me a huge feeling of accomplishment and community pride. But, I’m primarily a PvE’er, and as such, I love exploring, and in particular, doing Jump Puzzles. I’ve found lately that when I’m not fighting alongside my server, I’m doing the JP’s in WvW (particularly EB). There’s usually Invaders from the “enemy” servers doing them as well and most of the time, we meet and we destroy each other. But sometimes those people don’t care about anyone else and just want to do the Puzzle. I’m usually one of those people. I’d like to see the WvW JP’s be neutral ground where opposing servers can do it without fear of being wiped and even assist (maybe) or cheer them on. I realize that having the threat of the enemy coming across you adds to the difficulty/challenge of completing the puzzle, but there isn’t a feeling of community between servers what-so-ever. Sure, there’s that feeling with your own server, but that’s it. I don’t have very high hopes that my idea/suggestion will come to fruition, but it doesn’t hurt to try.

WvW Cross-Server Interaction

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Posted by: BeduinoAlbino.9812

BeduinoAlbino.9812

Actually, I’ve thought of this. It is really frustrating (specially in EB) to jump the whole JP, to find a group of 5-10 enemies at the very end just waiting to kill you.

Specifically talking about the EB JP, it has traps! That place should be neutral for skills, etc, but leave the traps so it’s competitive somehow. Wanna make it harder for enemy players and give them a hard time? Use the available traps, and he’ll need more skill to overcome it. The way it is now it’s just a 3 way endless camping which can be very frustrating.

“Never disturb your opponent when he is about to make a mistake.”

WvW Cross-Server Interaction

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No way, if it wasn’t for thie JP players would have no reliable way to grief people in this game. Griefers need an outlet too. Just be glad they removed the ability to drop seige equipment there, so no more arrow carts at the top of the pits. That was extremely annoying. Now they actually have to work for it, and if you’re good enough you can make them pay.

Just having traps if worthless if there are no repurcussions for those guys that tried to stop you with the traps once you get through.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

WvW Cross-Server Interaction

in Suggestions

Posted by: FearMeLots.1265

FearMeLots.1265

@Kal Spiro, a majority of people don’t like griefers and believe that the community would be better off without them. There’s a difference between fighting players for the fun and challenge of it, and just being a kitten. And as it is, there’s still plenty of ways for players to be the latter to each other. If you don’t want WvW to change, then remove any and all PvE related stuff (vistas, PoI’s, JPs) from it and add a separate zone where servers can play together without having the need to kill each other. But that’s very unlikely to happen.