WvW Fortification Blueprints
WvW gives players pre-defined locations to defend from – towers and keeps. While you can set up siege at a choke point in the map, enemies will charge right through and destroy you.
Perhaps there is a place for Defensive Siege blueprints. As in, a spike wall like the Centaurs often use. This would allow players to strategically create a defensive position at places like supply camps.
Issues: Griefing – there are some spots that I think would be prohibited from placing walls. For example if a player could place several walls behind a gate… that would be annoying.
If they block friendly forces, what is to prevent people from transferring and walling the enemy in to their spawn?
and if they do not block friendly movment, wouldn’t that be a bit overpowered?
Yea there’s a large possibility for griefing by allowing users to create solid objects…. I suppose it might be too difficult to create checks and bounds for such a tool. At the least, perhaps add it as an upgrade for supply camps.
this is why guardians are so amazing. get three or four if them to time their walls and you can destroy a massive force in a small choke. I once saw two guards wall in a force in a canyon and the group jumped down and rolled them. fun times.
If it could be destroyed I would agree. And of course they’d be way weaker than an actual wall or gate, something a couple players could destroy relatively fast…otherwise it would be too OP I think
Yes absolutely destroyable :P just suggesting something to help a defense. 6 arrow carts won’t stop a group of enemies – they walk straight through the cripples… or rather, limp*