WvW: Gold should NOT be tied to PVP.

WvW: Gold should NOT be tied to PVP.

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Posted by: Deboog.1847

Deboog.1847

There is a serious problem with having to pay gold for armor repairs, siege, and upgrades in WvW. Supply, not gold is supposed to be the driving resource in WvW. Forcing players to spend gold in WvW accomplishes only one good thing: It prevents players from mindlessly placing siege that will never get built, or order pointless upgrades with bad timing. There are many disadvantages to using gold for this purpose, and many other options that accomplish the same thing.

Thanks to siege costing gold, low level players are driven away from WvW, players have to grind money to burn on WvW to do well, and often how well a siege works is directly related to which side is willing to spend more money. You have no idea how many times I have seen players single-handedly turned the tide of a siege by setting up a trebuchet nobody else was willing to buy. WvW is supposed to be about teamwork, strategy, and fun. Forcing players to grind up money to do well is none of these.

The jumping puzzles are a step in the right direction. They allow players to compete for free siege, adding a way for players to earn siege without blowing money on it. I have also gotten siege from loot bags. Anet needs to expand on this, letting players get siege equipment as an event reward. This would additionally give players an incentive to do the PvE dynamic events that never get done. Finally, you should no longer be able to buy siege from vendors for gold. This would make siege a unique reward from doing well in WvW. You would see someone in a golem suit, and imagine the epic siege he participated in to be rewarded with a golem suit, not how much money he burned.

As for upgrades, players should be allowed to vote on what upgrades a keep is undertaking. Votes to not upgrade at all would be favorably weighted to prevent noobs and trolls from getting excited and upgrading when stockpiling supplies would be better. Forts should never be maxed out on supplies, waiting for someone to decide to burn money on an upgrade.

Armor breaking from kills by enemy invaders should be removed. In PvE, if you die, it’s your own fault. You were in a high level area, or you played badly. Armor breaking is a punishment. In WvW, when you die by being zerged, it is not your fault. You should not be punished. Simple.

ABOUT THE MONEY SINK ISSUE:
sPvP is not a money sink, and for good reason. In PvP, weather serious or not, nobody wants PvE currency to define the outcome. Anet should not have to undermine WvW just to create another money sink. In regards to WvW becoming a safe place to earn money without punishment, Anet could remove PvE content from lootbags obtained from invaders. Only badges of honor and siege could be looted. Players would still be able to obtain gold from events, and PvE items by killing mobs, all of which risk death that breaks armor.

WvW: Gold should NOT be tied to PVP.

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Posted by: runeblade.7514

runeblade.7514

Low level players are driven away from WvW? I want this to happen, I can join WvW faster.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

WvW: Gold should NOT be tied to PVP.

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Posted by: abigdeal.7468

abigdeal.7468

its good its turning low lvl players away, keeps PVE populated, and WvW queues lower (atm they are hours wait).

WvW: Gold should NOT be tied to PVP.

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Posted by: Fire.8591

Fire.8591

Do the 4 wvw jumping puzzles each day. That’s 8 siege a day. I’m swimming in siege!!!

WvW: Gold should NOT be tied to PVP.

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Posted by: Hsinimod.5784

Hsinimod.5784

Burning our Karma and Supply should be enough of an incentive to keep us playing smart. Using Gold is just about which side is more willing to pay to win (worse case scenario). Whoever has the side with the better amount of 80s and organized guilds pulling off exploits to get more gold per hour, wins.

It’s fun when it’s balanced. Even if you are losing. It isn’t fun when you just see the other side spamming the map with siege and they win because of it. It isn’t fun when you know what the “organized” guilds are doing to get money to throw at wvw.

Playing Devil’s Advocate since 1990.

WvW: Gold should NOT be tied to PVP.

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Posted by: Teabaker.9524

Teabaker.9524

WvWvW isn’t supposed to be fair, Anet said that very often. I think it’s okay. I love that Gold is actually meaningful in this MMO, unlike other in which it’s just some useless accumulation of something.

EDIT: I also think it’s good that lowlvls are discouraged to join WvWvW.

(edited by Teabaker.9524)

WvW: Gold should NOT be tied to PVP.

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Posted by: Deboog.1847

Deboog.1847

WvWvW isn’t supposed to be fair, Anet said that very often. I think it’s okay. I love that Gold is actually meaningful in this MMO, unlike other in which it’s just some useless accumulation of something.

EDIT: I also think it’s good that lowlvls are discouraged to join WvWvW.

Low levels are discouraged enough with the terrible armor they have. Gold should be meaningful, but not in PvP. The ultimate point of gold in an MMO should not be to decide who wins in WvW.

WvW: Gold should NOT be tied to PVP.

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Posted by: Vejuz.8290

Vejuz.8290

Low levels are discouraged? Hardly. They get to play on the cheap. I night of WvW on my level 80 usually costs me about 10s if we’re doing well, or about 30-50s if we’re doing badly. I simply cannot always afford to lose so much every time I want to WvW.

WvW: Gold should NOT be tied to PVP.

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Posted by: Kal.2376

Kal.2376

Actually, it makes it better to play with a low lvl character. I could lvl a guy to 30, and WvW with him for cheap instead of my 80….

I do agree with this. I would make a separate currency for WvW. So the bags dropped there drop a currency to buy siege weapons, and it also has a chance to drop siege weapon blueprints. And remove repair costs. Having to run 1/2 of that huge kitten map is plenty death penalty for me :S

With that money, you can buy siege blueprints, upgrades, and even weapon skins, or armor skins, pets, etc. A whole new array of things. So you cannot just come into PVP with lots of gold and setup 10 trebuchets at a base with 20 catapults and 100 arrow carts, and all the castle upgrades (which could happen when we are all 80 and have more gold), but you have to earn it in WvW before you can use it.

Yes, it brings more currencies into the game, but I think it’s for the best.

WvW: Gold should NOT be tied to PVP.

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Posted by: Deboog.1847

Deboog.1847

Actually, it makes it better to play with a low lvl character. I could lvl a guy to 30, and WvW with him for cheap instead of my 80….

I do agree with this. I would make a separate currency for WvW. So the bags dropped there drop a currency to buy siege weapons, and it also has a chance to drop siege weapon blueprints. And remove repair costs. Having to run 1/2 of that huge kitten map is plenty death penalty for me :S

With that money, you can buy siege blueprints, upgrades, and even weapon skins, or armor skins, pets, etc. A whole new array of things. So you cannot just come into PVP with lots of gold and setup 10 trebuchets at a base with 20 catapults and 100 arrow carts, and all the castle upgrades (which could happen when we are all 80 and have more gold), but you have to earn it in WvW before you can use it.

Yes, it brings more currencies into the game, but I think it’s for the best.

Nice idea, but Anet will never do this. They are hard struck on connecting WvW and PvE. Besides, what would you do with the mats you collected in WvW? Would they sell for gold, or WvW money?

WvW: Gold should NOT be tied to PVP.

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Posted by: Malloway.7382

Malloway.7382

Personally I think gold has every right in WvW as it does in PvE, Anet just needs to adjust a few things.

-First of all its absolutely ridiculous that armor breaks in WvW, never in any other game has this been a factor. If a player hits you, and you die due to it, then no armor damage should be done, end of story.

-Second is waypoints. Waypoints guilds setup in the middle of the map should cost money, however reviving at your home base should be free, simple.

Take care of those two things and gold wont be a issue in WvW anymore.

WvW: Gold should NOT be tied to PVP.

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Posted by: Canoas.8423

Canoas.8423

Right now WvWvW happens every day, but once it gets balanced it’ll only be once every 2 weeks. I don’t think people will have problems with spending a couple gold every 2 weeks, I honestly don’t.

WvW: Gold should NOT be tied to PVP.

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Posted by: Marrond.1385

Marrond.1385

Low level players are driven away from WvW? I want this to happen, I can join WvW faster.

I want this to happen, my WvW experience would just skyrocket!

OP have valid point. I don’t have problems with spending money on WvW – actualy for the last week I’ve lost arround 10 gold. The problem is many people have no clue how to make money in this game or are so bad at WvW that they lost everything on repairs. Sadly there are more people who are not willing to spend coin rather than people like me who do this actively. There are Badges of Honor. You can get WvW gear for them, you can get Siege equipment for them. Why would you not be able to upgrade objects for it? That’s beyond me.

Also siege equipment is easy to obtain. You’ve got plenty for daily puzzles as well as drop from NPC – for example yesterday I’ve found 3 siege golems (1g or 100 badges each) from puzzle and today I’ve looted Trebuchet (24s or 24 badges) blueprint from some npc in supply camp – not to mention all that rams, arrow carts, balistas and catapults. Also I have 400 badges for playing WvW every day for one week.

The only problem with currency I can see is that badges can’t be used to upgrade castle/keep/tower/camp. While I agree with all that goldsink stuff, etc. this introduces problem that remotely connects to pay2win just not for such great scale (upgrades aren’t very powerfull but if you lack them you’re pretty much screwed)

Take care of those two things and gold wont be a issue in WvW anymore.

Gold isn’t issue in WvW. Actualy this is my main source of income. I don’t have time nor willing to play with TP and I still end up 2g ahead per day and that’s when I’m not tryharding and after I paid my repair bills.

The issue is in any other case than upgrades you can use either money or badges. Hovewer in that most important case you need use only gold. Now that’s broken.

(edited by Marrond.1385)

WvW: Gold should NOT be tied to PVP.

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Posted by: Vigilence.4902

Vigilence.4902

Agreed. Everything in WvWvW should use a point system that is earned in WvWvW not actual gold.

When I first started WvWvW I realized that WvWvW was a rich mans game when me and my 25s couldn’t buy anything useful that would affect the game.