We came up with this on the mumble tonight in WvW.
A top tier Golem mastery skill that let’s the driver self-destruct the golem – doing massive damage to nearby enemy players.
We could have damage radius/effect affected by amount of life left in the golem. Though I suspect the skill would have to be locked out to the last 20 percent or so of HP. If we didn’t we’d likely have trolls exploding them any chance they get.
The intent is to give smaller forces a way to possibly drop a significant portion of a larger force in a pinch, and it opens up some interesting tactical variables for commanders.