WvW/GvG Idea

WvW/GvG Idea

in Suggestions

Posted by: Lord Titan.3791

Lord Titan.3791

Hi everyone,

Now before you start raging about how many GvG post there are please take the time to read my idea.

Although I understand the need for sPvP and organized structured teams there. I also see the need for organized/competitive way for guilds, whether they be 5-man or 60-man to face each other. Guilds, thus far in-game, have very little ways to test their mettle other than setting up staged death-matches in WvW. What I propose is a way to fix this while also allowing guilds to indulge in a way to be more competitive WvW oriented forces.

My Idea:
Two guilds challenge eachother via an in-game NPC. The amount of players allowed to join is selected( 5,10,15,20,25,30, ect.). Once all members of each guild hakitten the ready button, similar to sPvP tournaments, they are zoned to a private Borderland identical to a WvW borderland. One guild is designated as the “defender” and the other as the “assaulter”. The defending team starts with every location except for supply camps/mercenary camps already captured. The objective of the defending team is to hold their towers/keeps until the time limit is expired. Meanwhile the assaulting team must take every keep/tower before the time limits up.

Winning guilds could be given small rewards, also a ladder/guild ranking system could be implemented.
This would encourage guilds to practice more complicated WvW tactics/force splits as well as satisfying a portion of the WvW community both large and small scale.

I feel that if this was introduced temporarily as a “testing period” A-net would see a massive participation in it.

Please feel free to explain why or why not you think this would be a good addition to the game. Also I’d love to hear A-nets thoughts on this.

Titan[PAXA]/ Warrior

Titan/Mr Brains

WvW/GvG Idea

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Posted by: Daendur.2357

Daendur.2357

to defend and assault keeps, kill guards, take flags, hit doors there already is WvW.
For a 5v5 capture the point there is PvP
GvG should just be about kill other ppl.
Nice idea the special NPC … it should be something like: you create you GvG team, inviting guild members, you speak to NPC, choose the 5 – 10 – 15 -20 team size and be teleported to a special map…
3 … 2 … 1 … kill you opponents, like WoW’s arenas
you gain points if you win and lose points if you lose.
public herald to see best guilds
and special armor/weapons skins that can be used in PvE and WvW

Black Thunders [BT] – Gandara

WvW/GvG Idea

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Posted by: Lord Titan.3791

Lord Titan.3791

But how does that contribute to guilds that would like to be more competitive and proving their prowess in WvW Daendure?

Titan/Mr Brains

WvW/GvG Idea

in Suggestions

Posted by: Lord Titan.3791

Lord Titan.3791

Say a 20 man guild would like to test their skill against another 20 man in a WvW situation. How can they do that if every borderland has 80 other people running around?
This would provide a more organized situation. Where as “Arenas” is only a death-match, which is not what I’m talking about.

Titan/Mr Brains

WvW/GvG Idea

in Suggestions

Posted by: Lord Titan.3791

Lord Titan.3791

Also a Arena style format which allows for 20 man groups, in no way solves the problem of zerging simply due the “Death-match” mechanic of it. Where as a competitive WvW format requires more tactics and the splitting of forces to accomplish multiple goals.

Titan/Mr Brains

WvW/GvG Idea

in Suggestions

Posted by: Daendur.2357

Daendur.2357

nothing will solve the problem of zerging until ANet will modifiy how rewards are given.
more rewards to small team fight = problem solved.

Black Thunders [BT] – Gandara

WvW/GvG Idea

in Suggestions

Posted by: Lord Titan.3791

Lord Titan.3791

nothing will solve the problem of zerging until ANet will modifiy how rewards are given.
more rewards to small team fight = problem solved.

Not related to this thread. Please stay on-track.

Titan/Mr Brains

WvW/GvG Idea

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Posted by: MartyPartys.9187

MartyPartys.9187

In my personal opinion, GvG is about fighting and smashing in your opponents. I don’t enjoy sieging and I’d like to stay away from a keep as far as possible.

I’d be happy with an open field arena where you could fight another guild, I’m not even interrested in rewards, pride is good enough.

WvW/GvG Idea

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Posted by: Daendur.2357

Daendur.2357

In my personal opinion, GvG is about fighting and smashing in your opponents. I don’t enjoy sieging and I’d like to stay away from a keep as far as possible.

I’d be happy with an open field arena where you could fight another guild, I’m not even interrested in rewards, pride is good enough.

a ranking system is mandatory to see who wins and who loses…
additional skins will be nice …

Black Thunders [BT] – Gandara

WvW/GvG Idea

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Posted by: MartyPartys.9187

MartyPartys.9187

Oh don’t get me wrong, rewards are nice. But if it would delay my arena leave them out. As for a ranking system that is indeed mandatory.

WvW/GvG Idea

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Posted by: Lord Titan.3791

Lord Titan.3791

Oh don’t get me wrong, rewards are nice. But if it would delay my arena leave them out. As for a ranking system that is indeed mandatory.

Anyone else have any opinions on this? Would like some constructive discussion.

Titan/Mr Brains

WvW/GvG Idea

in Suggestions

Posted by: Calvin.5380

Calvin.5380

I love this idea! The ladder system is a reward in itself.

+1

Dragonbrand

WvW/GvG Idea

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Posted by: Hickeroar.9734

Hickeroar.9734

GvG is about head-on simple fighting, not taking property. That’s what people want.

WvW/GvG Idea

in Suggestions

Posted by: Lord Titan.3791

Lord Titan.3791

GvG is about head-on simple fighting, not taking property. That’s what people want.

Again I’m asking this about Guilds who want to prove their WvW skill not their zerg smashing skill. Arenas are great, but that isn’t what this idea is about.

Titan/Mr Brains