WvW-Laurels
I’m worried that this would greatly devalue mats as laurels can be exchanged for crafting mats. I’d be more supportive if it was every 5th rank or every even rank after a threshold (like rank 10/20/30). That said the general concept of laurels for ranking up in WvW i think is fine, just the frequency of receiving of them i think needs to be addressed.
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I think it should be a fair amount of WvW-laurels you need for Ascended Gear. But in generell, I would like to see this system in WvW
if I was doing fractals for the last 4 months instead of wvw for 1000 hours I would have all my 5 toons in pink gear. Instead I chose to be a wvw player. now I have nothing to show for it. We need badges for pink straight up. Stop ripping off wvw players of their play time. The treatment of wvw players is disgusting.
Given the rate one can earn a rank, especially with the apparently doubled amount of WvW XP players can get from events, I highly doubt that this would ever be implemented. One could potentially earn dozens of WvW laurels a day
Laurels have always been available for devoted WvW players who took the time to actually pursue them. Half or more of the Daily Quest options are generally available to complete within WvW, (the exceptions being zone-specific, living story or dungeon/fractal options) and two (now three) have recently been changed to even be WvW Specific.
Examples of ones that can happen in PvE or PvP
- Spending 750 Karma
- Killing 5 Veterans
- Killing 1 Champion
- Killing 50 monsters
- Killing 30 Ambient Creatures
- Killing 25 Water Opponents
- Completing 5 Events
- Earning 3 skill points
- Gaining a Level
- Crafting 10 items
- Harvesting 20 items
- Completing a Jumping Puzzle
- Locating three jumping puzzles
- Salvaging 20 items
- Using the Mystic Forge 5 times
- Completing 2 Group Events
… I’m probably forgetting some, too.
WvW specific ones:
- Killing 5 Dolyaks
- Repairing 25 structures
- Killing 10 players
… any I’m missing?
The point is, Ascended items are – for what ever reason – deliberately gated for all players, whether they be PvE or PvP-leaning. Even sPvP players can earn Laurels. The biggest issue this poses is for people with alts, since players can only earn one Laurel a day, (Or roughly 1.3 Laurels if you always complete the Monthly option) but adding a potentially accelerated way for players to earn Laurels, even if they are WvW specific, would be dramatically game-changing.
I think ascended gear through WvW should cost badges, not laurels. If Anet was worried about the economy then make the badge cost like 1500 each or something like that.
The whole idea was to add an alternate path for obtaining ascended gear. By including laurels in the cost they essentially changed nothing.
The fastest way to obtain ascended gear will still be through laurels for the amulet, guild missions for accessories, and FoTM for the rings. The badge cost is too low to factor into the cost when you consider that you can earn 30 badges a day just running the jumping puzzles.
Anet, you really dropped the ball on this one.
- John Smith, ArenaNet in-house economist