WvW Queue problem solution

WvW Queue problem solution

in Suggestions

Posted by: Dutchares.6084

Dutchares.6084

Problem: lots of queues on almost all servers

Adding more world servers and reduce the players on all the old worlds would mean the PVE zones would be to less populated.

But

Solution:
- On every world every player who wants to do WvW needs to sign up first.
- Guilds can reserve spots for their members playing WvW.
- You sign up for the next server reset.. so not for the current.
- A WvW world has a max of 1000 signups.
- When a WvW world is almost at the max a new WvW world you can signup for gets open So you get a Sea of Sorrows1, Sea of Sorrows 2 etc…
- Players/Guilds signed up for a WvW world will be signed up automaticly for the weeks after that (first spots reserved), until they signup for a different World. So you will be mostly playing with the same players/guilds

Extra Cons:
- More worlds in the ranking , so a bigger chance you wont play the same worlds every week. And the gaps between worlds will become smaller so you get more servers with almost the same strength so more challenging battles and a lot more switching positions in the rankings.
- Because the max players counts for 24 hours/day. You will have less worlds with a large night team. If they have a large night team this would mean that they are outnumbered during the day. So a lot less night capping by large groups that play different time zones
- server hopping to top worlds wouldnt work that good anymore because they will be at their max because the reserved spots of the old players/guilds who were already on that world.

(edited by Dutchares.6084)

WvW Queue problem solution

in Suggestions

Posted by: Astral Projections.7320

Astral Projections.7320

How about removing all the people who just go there to do map completion? That should help the queue some, as it’s a fair proportion of the population who only go in there to run from place to place.

WvW Queue problem solution

in Suggestions

Posted by: Missy.7356

Missy.7356

How about removing free transfers or giving those that do transfer a cool down time before they can WvW, that stops the 100% people moving since they wont know if they can complete the areas needed the following week and stop the band wagon guilds at least playing for a week? some might not be so eager to keep jumping servers if they cant fight in WvW for a week. The top tiers only get the queues since people always run to the easiest place first.

I was a big fan of taking the 100% out of WvW, but if i hadnt been “forced” to go there I wouldnt have bothered and now i rarely leave since it actually one of the most fun areas in the game.