WvW Suggested Changes
Also as soon as possible disable free server transfers. It really is a plague to the server balancing. You don’t even have to make any changes really just announce that “in the near future” the transfers will be cut off and that no warning will be given. So basically if people want to transfer, do so at the risk of getting stuck.
I Agree with most points, excepts the 1. about commanders.
AND in addition, I would like for players in WvWvW to deliver
the supplies they carry to a supply depot, for an alternative
way of transporting supplies, which makes sense.
You can only carry 10, but if you like to play delivery boy
to make sure you get supplies to where they need to be, with
the risk of getting killed by enemies, I find it very useful.
Especially because supplies spawn every 30secs in camps,
and when filled every 30secs after that is waste of supplies
which could be used efficiently, if allowing ‘player deliveries/transporting’.
I’d say I genraly agree with most things here However I think theres another way to deal with the transfers.
Alot of the tranfers I know of atm are by people trying to get the map completion so to counter that what about removeing wvw from the genral map completion and or make a seprate map completion for wvw. (to often people tranfer because on the change day the worlds location do not swap, or at least in the case of far shiver peaks and vesuna)
Would you also consider adding to this list the removal of the WvW component of the monthy achivement as its genraly detrimental to WvW as a whole as we get swarms of players turning up for no reason but to compleet that award and not contribute the the fight as a whole.
one more thing make repair costs 10 times cheaper OR make killing players more rewarding in terms of money.
one thing that would be cool but maby hard to implement was if you could capture a stable then you could ride on horses for faster movement speed.