WvW map suggestions
Mountainous, soaring peaks with a lot of possibilities for environmental kills and sneaky behavior, lots of caverns honeycombing them to add to strategy.
90% underwater with keeps/towers in underwater caverns.
environments that have triggered AoEs to use for advantage in battles . meaning that the landscape would change for different attacks . suck as in a desert area a water AiR would create sinking sand that would immobilize and create a combo field . or a volcanic area that would have lava pools . though the hard part would be giving incentive to battle at places like these . I think the only possibilities would be altering the current landscape bc the maps are big enough as is, but are kind of plain and boring . little room for tactics . commander just means “come and I will give you candy.” there is no sense of commanding