I think you should have the opportunity to decide which server you join for PvP, separately from your standard realm. It would fix a lot of the balance issues, and it could be made to be something interesting.
When first going to WvW, you could join a training map where you run certain ops with people from all PvE realms, to get used to things. Then after passing your training, you go through a placement evaluation, to decide which WvW realm you’d be part of.
Which you end up being in would be effected by different factors, such as your skill/success in the training area, the realms population& success, if you’re being referred (helps people join the same realms as their guild/friends, but doesn’t guarantee it as to preserve balance. Getting multiple referrals, or joining the training area with guildies/friends would almost guarantee getting in the same WvW realm as them)
With the addition of the custom arena (which I don’t think should be solely available with gems, but as long as it isn’t outrageously priced, it’s understandable, they need their cash too :P) friends and guilds will always have a way to PvP together, but at least something like this would do something to prevent the massive landslides when free server transfers open up.
GW2 does a great job at separating PvE, and PvP, why should something like PvE-centric free transfers have such an effect on the flow of PvP?
Just ideas, what do you think?
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