WvW static stealth wheat fields

WvW static stealth wheat fields

in Suggestions

Posted by: Ares.9547

Ares.9547

I got an idea when i battled five players in wvw camp what if there were wheat fields that grands stealth when one moves in and removes it when one moves out also if there would be one enemy who ran in he would see you if you get in x radius to him. well the main question is if we had some static locations like this in camps for example or any other location it would open up new possibilities as one could use it to try ambushing scouting or even when one need to run away its only limited to imagination and strategy thinking.

By Stealth i mean some kind of behavior for hiding it self, it need to be neutral as not blastable or anything of that sort

Feel free to evolve this idea with improvements or anything

(edited by Ares.9547)

WvW static stealth wheat fields

in Suggestions

Posted by: Olba.5376

Olba.5376

It wouldn’t be a very good idea.

For example, I like roaming alone and soloing supply camps. With your system, I could pretty much guarantee that every supply camp would have a group of people sitting invisible and waiting to gank me at the best possible moment.

And honestly, I don’t think we need every class having a situational access to stealth. Especially since Thief is the major class that can get passive bonuses (healing, movement speed, condi removal, crit chance, might, initiative, regeneration, blind). Since you wouldn’t get revealed if you don’t attack, any thief could literally spam you with infinite blinds by going back and forth between the static stealth field.

(edited by Olba.5376)

WvW static stealth wheat fields

in Suggestions

Posted by: Ares.9547

Ares.9547

I took this up as a suggestion, its not limited to supply camps, well you could fix that problem by making everyone slow and spells to become slow while one is in there. everything can be solved by coming up with fixes and improvements.

And also i never mentioned that the stealth should go hand in hand with the thief mechanics, i mentioned stealth as i want that kind of behavior. but it will not be exactly the same as if you get closer to anyone you will have a chance on showing more and more it could be so if you start walking and hes close you have a higher risk of reviling etc.

(edited by Ares.9547)