(edited by Zahld.4956)
Have needed resources for gameplay separate from pve and spvp. Resources needed to buy seige equipment or to involve any wvw related gameplay are aquired only in wvw.
Item buying resource (lets call it wvw gold) are provided to all players individually at a steady constant rate. This steady rate would keep the game flow going. This resource accumulates and can be transferred to other players through player to player contact transferring. This wvw gold does not take up storage space and stays in a wvw gold storage bank. This bank has a large capacity limit that can be upgraded also.
WvW gold can also be obtained by mining node pools in wvw by players. Automated wvw gold miners can also be purchased to harvest wvw gold. These harvester have limited capacity, moving and harvesting speeds depending on which types are bought. These harvester also have health points, permanent armor plating (repairable) , and regenerative outer plate shielding. All attribute properties of harvesters can also be upgraded too. Each player has a limited amount of harvesters usable at a time. Players start with one and upgrade from there.
Everything that isn’t already built in wvw maps can also be built by players with their respective specifications.
Each key world object or objective would require a unique counter-part object to defeat or acquire it.
This is only the introductory specifications. More appending suggestions from others are welcomed.
(edited by Zahld.4956)
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