I have had a search of the suggestion forums and couldn’t find anything like what I am going to suggest so will put it here
suggestion one: Remove the item breaking in WvW
suggestion two: Remove the nodes and mat farming gold farming from WvW
suggestion three: Change all blueprints/ purchasable WvW items to karma or new WvW currency (that you receive from claiming objectives/ killing other players)
suggestion four: When you go to WvW it should lvl you 80 like it does in sPvP no racial skills access to a WvW set of gear/weapons that is the same for everyone with different looks of gear for progression to show your dedication to WvW (all pvp should be about skill not who has the better gear)
The first three suggestions are of the belief that what you do in pvp which is what WvW is should not have an affect on the games economy.
Still keep the xp gains you receive you should be able to lvl up to 80 from WvW from lvl one if you chose to do so this will allow a player to lvl from one to 80 in WvW if they chose to do so.
These are quality of life changes the removeing of gold/repair costs and gains in WvW stops it being a way of just having unlimited gold you cant do one with out the other or it will unbalance the economy, and will allow dedicated WvW players to actually be willing to risk death with out a repair bill to maybe try and rezz someone in combat I know for a fact that if I see someone downed and there is a risk that I will die or get downed when I am in WvW then that person is not worth the risk of rezzing for the bottom line gold wise.
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