WvWvW Alt+F4 more elegant solution

WvWvW Alt+F4 more elegant solution

in Suggestions

Posted by: IsilZha.3608

IsilZha.3608

I’m okay with the current solution of just killing any character in combat if they suddenly drop out of the game (Alt+F4, disconnect, etc.) It takes care of the problem, but I have a suggestion that should eliminate a lot of “false positives” that will likely occur:

When someone logs out or disconnects from WvWvW:

If not in combat, log out normally.
If in combat, wait 30s or until the character is no longer in combat before their character is removed from the game world. If they person reconnects or logs back into that character, they’ll just retake control of it.

This should eliminate any concerns over being stuck in combat and you are off in a safe place. If you are legitimately in combat, you are more likely than not going to end up dead from whoever was attacking you (incurring the penalties, at which point the character is removed from the world.)

“To strive, to seek, to find, and not to yield.”

WvWvW Alt+F4 more elegant solution

in Suggestions

Posted by: Raine Akrune.8416

Raine Akrune.8416

I like this idea so long as ANet fixes the stealth bug. By that I mean I routinely now, since the last couple of builds, find myself stuck in combat after stealthing while in combat so I can no longer regen until logging out or killing enough to fix it.

So with this idea, which is the best way to handle the issue, a thief that isn’t running for it’s like or even necessarily near combat could log to reset the bug and in turn log back in to find himself dead, which you should log into just to prove a point about Alt-F4’ing.

Asuran Master Thief/Charr Paladin Extraordinaire
Khan of The Burning Eden [TBE]
www.theburningeden.com