WvWvW - Oil pots

WvWvW - Oil pots

in Suggestions

Posted by: Surmaturma.4823

Surmaturma.4823

Oil pots above the game in majority of cases are very VERY vulnerable and first target of any zerg without any proper way to counter or even delay their destruction since zerg can spread to all around the towertop where those are located and bound them from all directions.

After all these improvements do cost some money and karma and they are just a whim, even if there is a dedicated defense team in place – making them feel almost waste of money and karma.

I would improve situation and tie improvement to fortification improvements (= stronger walls & stronger gate). buying fortifications would result in…

1. They would get some walls next to oil pot reducing angle of direct fire is possible against the pot – so e.g. if there is a 180 degree “cone” in front which oil pot can be shoot from it would after fortification be reduced to 45 degrees.
2. They would gain more resistance towards AoE

this would force assaulting force to pack up a bit in order to focus their fire on oil pot, making it more defendable by other defenses of your tower/keep/castle – and making oil pot more meaningfull improvement, now it feels like a waste of money and karma just to get tier completed.
On the other hand it wouldn’t prevent assaulting force from destroying the pot, just making it a dat bit harder.

I feel that cannon has a bit same issue in majority of cases but it would be naturally harder to fix like this due to cannonballs hitting on those protecting walls.

Cheers,

Surmaturma

“To Rasa Sum – and back again!”

WvWvW - Oil pots

in Suggestions

Posted by: VakarisJ.5619

VakarisJ.5619

They deal a ton of damage and while an oil pot is in place – you can’t melee the gates or use rams, without instant death and loss of resources.

I have never seen a wall getting knocked out and gates take a good long while for 20 people to bring down, even longer when they’re reinforced, especially with 5-10 defenders on the ramparts.

Currently, you can take on 4-5 times more invaders then there are defenders if they’re manning a stronghold with ease. In some cases, 3 people repairing a reinforced gate can hold back 40 people and 2 rams at bay for good 5 minutes before the supplies run out. That’s more then enough time to summon reinforcements, even with that many attackers. There is no need to improve anything.