WvWvW Population balance issues

WvWvW Population balance issues

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Posted by: Ash Flamerazor.8243

Ash Flamerazor.8243

This has probably been said thousands of times already but the server with the highest population generally wins in WvWvW, which isn’t fair at all, for example at the moment we are being outnumbered by 2:1 in our own borderland just by one of the enemy teams, and this is during the daytime when we have a lot of players available.

The obvious solution would be to match servers of similar population then introduce caps on how many people can join, depending on the number of the smallest team, but this would prevent people from participating.

So instead my suggestion is that if a team outnumbers the others by a significant amount, their score should be reduced by a varying amount, which would probably be done for the entire WvWvW, not just per map.

WvWvW Population balance issues

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Posted by: Drew.1865

Drew.1865

One really great thing about being on a low population server is your allies are visible :-). Also this game has lost tons of wvw players due to culling and zergfest and that combined with guesting and dragon events is just a recipe for the next Tortanic.

Is GW2 a game or a virtual casino?

WvWvW Population balance issues

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Posted by: Catisa.6507

Catisa.6507

You are right it has been said before, so why didn’t you search and post to one of the existing threads?

AR