(edited by Slimshot.3251)
There are two things that effect wvwvw I would like to see changed.
First, I am finding that in order to compete in WvWvW I have to leave WvWvW and go farm dungeons simply because pve players who do dungeons or fractals mostly earn more gold (for siege and keep claiming) and gain gear faster. I would like to not grind pve to be competitive in WvWvW.
I would like to see a system in WvWvW where I can get equal rewards for my time spent in WvWvW instead of making me go prepare for fun by running fractals or dungeons to get it then come back to have fun. When I take a keep I get 7s maybe 10s if im lucky…Really…no chest that drops items appropriate to your actual level like a dungeon or at least a 100%chance for siege and maybe 10 or 20 badges. You should be able to buy siege with Karma and Skill points too. That’s just some ideas. The main point is that wvwvw simply lacks the rewards to wvwvw you have to go prepare for fun to have fun in its current state.
Second, I’m finding that the first and second place teams are ganging up on the last place teams far too often.
I would like to see a system in place to add more incentive for attacking a team based on their current point leader position of the match. So as an example: the first place teams camp would be worth 8 points, the second place teams camp would be worth 5 points and the last place teams would be worth 2 instead of just 5points no matter what team it is.
p.s Really lets get to fighting each other not picking up loot bags Just a thought..
Thanks.
(edited by Slimshot.3251)
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