Hi there!
In my humble opinion, reworking the outmanned buff should be enough to make an healthier Realm versus Realm.
Instead of granting outmanned players some bonuses, the outmanned buff should interact with NPCs around them.
The way I see it, outmanned buff could give to allied NPCs the following bonuses on a 2000 range :
- 1 or 2 extra levels
- Fury, Retaliation, Swiftness and Might
- The ability to dodge and move out of ennemy’s AoE
- A faster respawning time
If well balanced, the aim is to give some painful time for a 40 men zerg taking a full upgraded keep while there’s only a few “outmanned” players defending it.
If very well balanced, the whole game becomes about which server have the most educated and dedicated population, night and day. On the other side, no defender no buff.
Thanks for reading, and my apologies for my bad english.