ex – The Midnight Syndicate [Dark]
Maguuma
And I think we all want to see expansion material, greater dungeon depth and revemps on bosses to improve content and immersion.
Since you’re operating on a micro-transaction market, you need to take a hint from Valve and TF2. Town clothes, cosmetics that are tradeable. Standard form is buyable with gems, uniques (particle effects or just cool stuff) only found in crates.
Right now, your crates suck, no one cares about being able to turn into a deer. However, if I could get one of15 different elementalist specific hats or apparel I could wear in towns that did cool stuff like change based on attunement you don’t think I’d lay down $10/month for keys?
Furthermore, make sPvP tourneys broadcast serverwide. Let players be rewarded with shiny medals they can wear on their armor, and make tourney tickets available only through the gem store or randomly in sPvP, not everytime you open a new box.
Also, guild halls. I don’t care if they cost an exorbitant amount of gems. My guildies and I will gladly pitch in for one.
Your microtrans market is severely lacking, and I WANT you to get paid so I can benefit from ever-fresh content.
I think this is an area they will focus on more once other areas of the game ate more developed. People, the vocal majority at least, want a smooth game play experience before they start adding fluff and income earners. I think that is something ArenaNet understand, they are holding back because of the PR issues not because they do not have great ideas.
I completely agree, I just don’t want to see them caught with their pants down with no money coming in to fix bugs or smooth out gameplay.
I think this close to launch they won’t have run out of cash from the game sales just yet!
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