(edited by Death By Osmosis.6250)
Your Ideas for Future Legendary Weapons!
I would not object to the concept of a Legendary scythe…even if it technically acted as a staff…
I would love a Legendary dagger, with the moonshank skin used as a precursor (different dagger though since you can’t just up and decide to put “precursor” on a weapon. The dagger would look like something along the lines of this:
http://demonssouls.wdfiles.com/local--files/swords2/lsos-on-hand.jpg
but of course be smaller in size, and have a dark blue sparkle radiate from it. A faint trail of dark blue sparkle would be left behind when you swing the dagger.
break. I feel like they should be back by now..”
I would like to see legendary weapons similar to Lord of the Rings Online. We could craft them, name them, and have them level up as we use them, which in turn would increase certain stats on the weapon as it leveled up.
What would really put this over the top would be if we could add existing legendary cosmetic concepts to the weapons, such as changing appearance or other aesthetic additions as they level up (Giving your armor aura’s, character wings, special footsteps, different animations for existing abilities).
Perhaps there could even be a mini achievement tree that allows your weapon to gain titles based off what it has slain and such.
What if you could always trade these weapons so their legacy can live on with another owner?
I think this addition would just blow the minds of those who like to customize.
I would like to see legendary weapons similar to Lord of the Rings Online. We could craft them, name them, and have them level up as we use them, which in turn would increase certain stats on the weapon as it leveled up.
What would really put this over the top would be if we could add existing legendary cosmetic concepts to the weapons, such as changing appearance or other aesthetic additions as they level up (Giving your armor aura’s, character wings, special footsteps, different animations for existing abilities).
Perhaps there could even be a mini achievement tree that allows your weapon to gain titles based off what it has slain and such.
What if you could always trade these weapons so their legacy can live on with another owner?
I think this addition would just blow the minds of those who like to customize.
Gear progression is the thing ArenaNet is trying to avoid. I can see some ups to that idea(although it would be a complete rip off from LOTRO) but end-game is more so about skins. Also trading legendaries is just silly, why make end-game content purchaseble? I would love to see a sort of legacy lived through as a quest line for them or to make them but not to make my weapon stronger in any way.
break. I feel like they should be back by now..”
Something more kitten than a unicorn bow shooting rainbows, that’s for sure.
A fun one I suggested before would be a greatsword made entirely of tiny crystal fragments floating apart from eachother, where the crystals break away from the blade in a torrent of tiny shards to attack, as well as form into a thin, cracked looking blade while slashing.
Mesmer spatial surge could fire three bursts of shards, Hundred blades would be a storm of shards cutting up the target, guardian pull would be throwing shard spears into the targets, then recalling them to pull closer. All kinds of fun animations that could be done with a storm of shards.
A Mace that isn’t a discoball.
Do you even lift, bro?