Zhaitan World boss idea
we killed Zhaitan in the personal story
don’t think we will be fighting him
haha It didnt actually show him die tho..he could just be wounded
Overall, I prefer tit to remain in the personal story, but I would want them to update the fight in a similar manner to Tequatl (Not too difficult, but a little more interesting than a lucky shooting gallery.)
Like TheMaskedGamer, I’d rather they just update the dungeon fights – all story dungeon fights, not just this one.
A good excuse for this would be the addition of a fifth Arah explorable path, which features searching for and finding Zhaitan’s corpse – perhaps ending with a fight against a minion trying to absorb all of the corpse’s magic. In the same update, a “side” content alteration would be the improvement to Arah story, the story dungeon bosses that could use it (Gaheron and Kudu/Kudu’s Monster are what come to mind), as well as the rest of Arah explorable. Heck wouldn’t mind a revamp to all explorable dungeons that increase them to lvl 80 (which in turn means improving the vendors for the rares to be lvl 80 instead of lvl #5 stuff). Would be a good excuse to make “more end-game content” without actually adding new content.
But yeah, keep Zhaitan to personal story, or else we’ll have a case where “we never really kill him” or “we kill him over and over and over and over” which means unless they subsequently remove the fight, we can never progress the personal story to post-Zhaitan (even though the living story is just that – post-Zhaitan).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
He died and we cleansed orr. If he didn’t im going to skip every cutscene and not give a kitten about story because nothing is making sense anymore.
The quest is also called Kill zhaitan.