bring back Story book !

bring back Story book !

in Suggestions

Posted by: Royal.3984

Royal.3984

Greetings fellow GWs players,

for whoever have played GW1 already know what story book is.

Here reason why i suggest bring back story books:

1. Re-play value; i belive many of you replayed more than one or two times of your favor games e.g: Mass effect; Assassin creed’s etc…

2. Help low-end level populate again; therefore also help whoever new to game or roll another character.

i belive this already been suggested but i still want this being heard….

*sorry for spelling or any error i made.

bring back Story book !

in Suggestions

Posted by: Adine.2184

Adine.2184

Its an interesting idea but the problem is that we dont have missions any more we have " personal story quests " and you have to do them all in order . You cant just do Fort Trinity one day and Claw Island the next .

bring back Story book !

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Posted by: Morrigan.2809

Morrigan.2809

I don’t know Story books from GW1 since I only recently got it but I have also felt that we need more story in the game.
Since the personal story is very linear I would suggest a variety of Order Missions to choose from. This could be implemented either through your mail/ or as a quest board in your personal instance.
You get to choose which missions you would like to do at which time and preferably with more than one plan of action per mission.
I think it would be great fun and it would also help to flesh out our characters and the role of the Orders much more- I was always disappointed when the story arched away from the Orders.

Gunnar’s Hold

bring back Story book !

in Suggestions

Posted by: ExTribble.7108

ExTribble.7108

Yes, yes, and yes. I’ve been itching to replay my story (even if you’re unable to change the later chosen paths)

Its an interesting idea but the problem is that we dont have missions any more we have " personal story quests " and you have to do them all in order . You cant just do Fort Trinity one day and Claw Island the next .

Yes, it’s awkward, but aside from a roleplay/realism perspective, it doesn’t make much difference. And missions in GW1 were intended to be done in order, just some players who felt like speeding through or simply didn’t care could skip ahead if they preferred.

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