bring bk the old school
ok what i mean is that alot of mmo’s iv played there were certain bosses/dung etc etc that dropped certain things like weps/armour etc but these where like the top items going in that game. The chances of you getting 1 was slim but it gave you something to go at. i love GW2 but i dont get why every1 wants to have the same stated items as every1 else. Dont u remember when u used to play games and certain members stood out because they had a certain item. ok yes we got leg weps but for what benefit to look good, pfft.
i know what people are gunna say it comes down to skill when every1 has same stuff but really what skill?… im just saying that i miss that sense of when u’v just fought an epic battle with a boss to see what loot ur gunna get and im fed up with that sense on gw2 of woow i got anouther exotic.
I really don’t like the concept of being weaker just because I can’t spend so much time in the game as others. That sucks. But I know what you mean. Rewards and loot is disappointing in gw2… When I get exotic I don’t even check stats – just salvage it for ectos.
What I’d like to see is Ascended Weapons with unique stats. Just like Sigil abilities but tied to certain weapons.
OP – your post would’ve been a lot easier to read if you had bothered writing it in English instead of lazy netspeak. From what I could make out, you want a gear grind where you treat the game like a second job rather than a fun diversion. I don’t. I want a game I can jump in and out of, and that’s what GW2 is. The developers made it clear from the start what sort of game this was going to be, and I really can’t understand the mentality of people who appear to believe that games are there to act like a second job; where stats are all that matters and being “l33t” is everything.
There’s plenty of grindy MMOs out there where hundreds of hours are required just to acquire semi-decent armour just to be competitive and that’s several hundred hours I could be spending having fun instead.
It would be sweet if the ancient dragons would each drop a specific ascended weapon unique to them that would only drop very very rarely.
But I still prefer the way it is set up right now. I like being like the skritt hogging all the shiny exotics in my inventory. Now have 46 shiny exotics. Gotta buy bigger bags soon.
OP – your post would’ve been a lot easier to read if you had bothered writing it in English instead of lazy netspeak. From what I could make out, you want a gear grind where you treat the game like a second job rather than a fun diversion. I don’t. I want a game I can jump in and out of, and that’s what GW2 is. The developers made it clear from the start what sort of game this was going to be, and I really can’t understand the mentality of people who appear to believe that games are there to act like a second job; where stats are all that matters and being “l33t” is everything.
There’s plenty of grindy MMOs out there where hundreds of hours are required just to acquire semi-decent armour just to be competitive and that’s several hundred hours I could be spending having fun instead.
wow that got under your skin. i wasnt saying that every item should be a grind what im saying is that CERTAIN bosses drop a an item like what was mentioned say a asended armour.
ok take my main. soon i will have all asended items that are possible to get(14 laurels to go) and also im nearly done with my legendary weapon and i got full exotic armour/weapons. i have 100% map completion so what now?.. do all that grind again on an alt just to end up with the same items just looking different?
GW2 is about the journey more than the destination. If that doesn’t appeal to you, that’s OK. If you prefer WOW-style grind and gear treadmills, however, you’re going to find this game really doesn’t have anything to offer you once you’ve maxed out your gear. That’s not reason enough to change GW2 to accommodate that approach to game design, though. GW2 is what it is; it won’t be changing into a gear grind game and there are many players who prefer it that way.
OP – your post would’ve been a lot easier to read if you had bothered writing it in English instead of lazy netspeak. From what I could make out, you want a gear grind where you treat the game like a second job rather than a fun diversion. I don’t. I want a game I can jump in and out of, and that’s what GW2 is. The developers made it clear from the start what sort of game this was going to be, and I really can’t understand the mentality of people who appear to believe that games are there to act like a second job; where stats are all that matters and being “l33t” is everything.
There’s plenty of grindy MMOs out there where hundreds of hours are required just to acquire semi-decent armour just to be competitive and that’s several hundred hours I could be spending having fun instead.
wow that got under your skin. i wasnt saying that every item should be a grind what im saying is that CERTAIN bosses drop a an item like what was mentioned say a asended armour.
ok take my main. soon i will have all asended items that are possible to get(14 laurels to go) and also im nearly done with my legendary weapon and i got full exotic armour/weapons. i have 100% map completion so what now?.. do all that grind again on an alt just to end up with the same items just looking different?
Once you have done all that, you can:
- Get into WvW
- Get into sPvP
- Get multiple sets of armor combinations that you like
- Learn your class
- Find beautiful locations in the world and take pretty photos
- Join a guild and make your own "events
also people saying about gear grind, how do your asended items you have to grind fractals or grind out them dailys for laurels, o and legendary weapons yep that to keep on grinding so the point about grinding bosses/dungeons is a bit silly
Forced Grinding VS Optional Grinding
Ascended Gear only helps in Fractals (more or less) so it’s purely optional.
Legendary Weapon is exactly that. Legendary. It’s optional to have one.
Obtaining one, proves you yourself are legendary.
Both are optional, and if you choose to go after them, then do so happily and without complaint. If you don’t want to grind, then you obviously aren’t legendary enough for a legendary.
— [Twitch] twitch.tv/necrid2705 — [GW-EN] gw-en.com “Necrid and Chill”
Forced Grinding VS Optional Grinding
Ascended Gear only helps in Fractals (more or less) so it’s purely optional.
Legendary Weapon is exactly that. Legendary. It’s optional to have one.
Obtaining one, proves you yourself are legendary.
Both are optional, and if you choose to go after them, then do so happily and without complaint. If you don’t want to grind, then you obviously aren’t legendary enough for a legendary.
Until elitists demand full legendaries or Ascended gear sets for a dungeon run of course.