buff alts
With many alts (me)
- switch between charakters, need a long time to reach 80, are annoyed about the long time needed.
- need much time to gain equipment for each of them, are easely annoyed to wok hard for each charakter gain.
- are overworked with dailies and the living world events, we rather want to do something else, but the rewards are too good.
- are annoyed by the lvl 80s running around in the starter areas.
- no time to farm, if they need something like new stuff for crafting, they have to wait to the point they have enough mats again.
With beeing a casual (me)
- Want to finally play the endcontent, but still need equipment and have to reach lvl 80.
- Cannot keep up with the players playing all day, which can be depressing.
- living world events are interesting, but through playing rather rarely, we miss often stuff and have no chance to finish the achievements…
With having many different sets (me)
- creating an omni potent build is hard, especially through precision (change to no-precision-build makes sigils on crit useless) and condition damage (switching to weapons without damaging conditions makes condition damage useless)
- I work on 3 different armors per charakter, each wepon useable plus sometimes a weapon twice cause of builds, that is a lot
- I am really annoyed about the time I need for obtaining the equipment.
- You need to farm dungeons, otherwise no chance to get your equipment together ever (and I still have my alst)
To sum it up, many players play one or two professions and concentrate on one set/build, of course, these players are bored. Cant you add finally an elite area like the Underworld (2) in GW1, which may drops something unique (like ectoplasm in GW1), that is needed for a (legendary) armor? Also I know many casuals, that play furthermore alts (and people, that like alts often also like to play with different builds and sets). Especially the new players in our guild, not understanding many things so far, are totally confused about dailys and living world content. The following Living world events should be also well understandable for players, that dont want to read firs an explanation on the official site/the wiki, they should be finished fast, so casuals can finish them without problems, at the same time, instead of granting (mini pets) for easy achievements, there should be a few hard achievements with a reward only for the hard core gamers. Aslo, please add something like a bonus for alts, so that they can gain their equiopment faster or so (for example, you gain more EP for each charakter, that already reached 80 and there is a new way to obtain exotic gear and the costs for this gear goes down for each lvl 80 you have). Also it sucks, that each time to enjoy the game, my charakters are still so low like before. Of course, you cannot make stuff easier for us, becuase for the others it is already to easy. But what do we casuals do, what the others do not? Yeah, we play far less. I remember Aion, it rewarded players making a long pause with a bonusbuff. Can you also reward casuals for not alwys playing GW2? Nothing too good, something like a buff, that cannot compare with what you would get by playing instead in the time you didnt play for the buff, but that is a strong buff.
Let me explain about a few things especially annoying with my charakters.
- I want exotic gear and multiple sets with my lvl 80s. Although you can play without, you are better with and even rare equipments costs soo much… (no lvl 80 should run around with green stats…) Armor and weapons can often be obtained through dungeones, but not always with the stats you want. Sigils and runes cost a lot.
- I want good looking gear. The looks are my final goal and can wait, but i cant stand ugly gear. The first look mustnt be perfect, but it shouldnt look too bad and actually there are not too many good looking armors.
- I want to play/test builds, especially in dungeons. My lowest charakter is a lvl 20, I hate, that i cannot make real builds before reaching lvl 80 and I hate, that i cannot play at least one dungeon with her… Also especially in higher dungeons, many players see full exotic gear as a must – well understandable, afer you loose here the buff through bad upscaling and the difference between the stats now is even more important.
- I want to enjoy the game, but the screaming about behe sucks, it is no fun to kill him (too fast, too many players) and it annoys me, that i cannot get good loot from him with my lvl 20. Also other events, that are finished to easy by 80s annoy me.
- I fear the time annyone besides me has ascended gear and I still are working on my exotic gear… really, this is depressing.
To come back to Behemoth… Really, Anet, what are you thinking… These events were really fun and also a bit thrilling in the start. Now there is the dragon timer, there are tons of 80s, the event is too easy (only hitting behe), any fun and thrill is killed, and there are lags cause the high amount of players… Furthermore, it is an event in the starting area. I am nearly always there with low lvls, I am not interested into farming the chest. Furthermore, with a lowlvl, the chest gives only crap, but with a high lvl, there is a chance for a worthy rare drop and even for an unique exotic staff. After it is finished so fast, of course the 80s will waypoint to it and are asking (while rather afk) after behe over and over again… It is more or less a good weapon for free for 80s, while a destroyed event for the lowlvls, that would really enjoy the event. I prefer behe as an exciting event instead of a boring farmspot like now! So I suggest: The staff-skin can drop for any players (rare version, around lvl of the player), it. No rare weapons out of it anymore. Same fore othere Dragon timers events. Instead add finally something like an underworld, in there should be bosses, that drop such gear!
This is maybe starting to have nothing to do with alts, but about playing multiple builds… it is really hard to create condition gear working with any build. Condition damage is useless without bleeding, pain (or whatever it was called in english), poison (what is more or less not enough to make condition damage worth it), confusion and burning. But OK, if you play such a build, play a set without them (multiple sets, yeah ). But really problematic is bleeding with condition duration. Really (so far it is not already the case and I only oversee it always) let quarterseconds damage the foe. I mean, if i understand right, 1s of bleeding at 80 inflicts 42 + 5per100conditiondamage per second. Of course, Condition Duration also supports all other conditions, but i want you to look on the hilarious difference through only 5 percent! You inflict bleeding, 2s duration, you use rune of nightmare and have +30% duration through traits. Lets say you have 400 condition damage. 40% increase the duration to 2,75 seconds, but the 0,75 have no effect, so you deal 2*62=124damage. 45% would increase 2s to 3s, so the damage would be 3*62=186damage, only cause of the 5% difference! I can overlook the useless attributpoints of precision (less than 21), I mean even if it are 20, how will you get only one point more. But bleeding, especially the short ones from auto, there can make the condition duration a huge difference! If at least the quarterseconds would alsodamage, but no, they are completly useless…
From what I could read ( sounds like English isn’t your first language, grammar is off a lot ) you don’t like how if you play every once and awhile you can’t keep up with people who play all day? Other than that being a basic part of mmorpgs, there are some things out there to help you. A lot of things have a first run bonus and they seem to be supporting that idea of giving a bonus to the first time you do something that day. So if you log in every once and awhile you can still get the things you need.
Also if you want to test a build, pop into PvP. In the lobby you can freely change traits and weapons then test the damage out on the dummies. It’s not perfect but its still pretty good.
Can you also reward casuals for not alwys playing GW2?
Read through your post and believe me, even 80’s get crap from chests…so you’re not alone there but rewards for NOT playing?
You’re on your own on that front.
You’re on your own on that front.
Some games have an “away bonus”. Usually it’s nothing huge, but it can help keep those with busy lives interested in playing.
Yeah, it would help a lot, if my english wouldnt be only wiriting and reading, I have no feeling for your language…
yeah, the away bonus was, what I meant, not a real award. I dont mean something like gainig a precursor after not playing for a half year (to give an especially hilarious example ), but something like 20% more EP for a time dependable on the time you didn’t play (not the same amount of course and with limitation).
The idea is not really to keep up, rather I want to finally “play” instead of only always leveling and gaining equipment. I am really happy with my ele (80) and my mesmer (80), I am not totally happy with their skins (but there are no real better armors in my eyes so far) and I have a good “first” exotic equipment for both. Something like titles, prestige (legendaries, expensive weapons like “Mesmer Weapons”, like they are called at the wiki) and all the things you have to work hard for and you can show off with are not important for me, I dont need to keep up with this.
What really sucks for me, is that I still cannot play: If I want to play in Orr and if I want to play Necromancer, I cant. I really love swapping between professions instead of always playing the same and I especially like dungeons, I dont know, why and of course, a bad group is depressing, but dungeons are fun to me. I dont have to explain, that i cannot go to AC with my lvl 20 warrior and not to TA with my lvl 40 necromancer. Furthermore, yeah, to gain equipment isnt a must, but I played my mesmer first without exotic equipment, then with exotic armor + weapons + green accessoires and then with ascended accessoires. You can play without perfect stats, but they make a big difference and I dont want to miss them.
Like you said, not beeing able to keep up is a basic, but so bigger the gakitten o less interesting is a little buff for these I cannot keep up with. Or do you think, that a pro will complain about casuals getting an exotic easier on his alts worth 3 golds, while the pro works on his legendary 1000 times worth that^^.
[edit] I am not a fan of PvP. It is great, that I can test out builds there, but like I said, I want to play them, not to only test them out!
(edited by Chris.6105)
Who works on a legendary 1000 times worth only 3 gold? English man, use it.