[crafting | dungeons] Play your way

[crafting | dungeons] Play your way

in Suggestions

Posted by: nolop.8095

nolop.8095

I’m tired of having to run dungeon X over and over and over and…over to get the armor.
It’s tedious and boring. I’d rather level an alt or help out a fried leveling ect.
Those things are much more fun but will never get me closer to the desired dungeon armor.

So my suggestion is to introduce crafting recipes for dungeon armors.
Just add the recipes to the vendors list for karma or gold or both.
To purchase these recipes you have to finish the story mode of the corresponding dungeon first. To keep the crafted armor in line with the ones from badges it should also be soulbound on pickup.

Example Recipe:
(ArenaNet will implement it (if at all) the way they see fit so don’t get all wussy about this example not being balanced and stuff. It’s just to make it easy to understand what I have in mind)

1x Gossamer Insignia of <something>
5x t6 armor part A
5x t6 armor part B
10x <something> lodestone
??x <more stuff if needed>

These recipes would bring back a slice of the old Guild Wars. All it took to access a certain armor was to play the story until you unlocked the area with the NPC that sold the armor. The materials could be obtained however you liked, trading, farming or simply leveling an alt and spending the money on mats. No matter what you did, you had progress toward your desired prestige armor.

[crafting | dungeons] Play your way

in Suggestions

Posted by: Harbard.5738

Harbard.5738

Best idea ever.

But some dungeons suck too much so they need to force people into them time and time again. Not like it’s working anyway. I don’t think they will do much about it. No fun allowed when it comes to dungeons and their rewards.

Give me game. Not grind, not gating, not RNG, not +stat junk, not checklists.

[crafting | dungeons] Play your way

in Suggestions

Posted by: TheDaiBish.9735

TheDaiBish.9735

It’s an OK suggestion, but is merely a band-aid for the problem of dungeons being tedious to run over and over. Not to mention if you can craft it without setting foot in a dungeon, it kind of defeats the point of having dungeon armour / weapons.

It’d be better for ANet to come up with a solution to make getting the armour / weapons from dungeons engaging, and not simply a grind.

Life is a journey.
Time is a river.
The door is ajar.

[crafting | dungeons] Play your way

in Suggestions

Posted by: penatbater.4710

penatbater.4710

The solution would be to make dungeons fun, not getting a cheap way to get the armor you want.

Don’t disturb me, I have a cat in me at the moment.