daily and "dead" dungeon
No kittening daily that involve dungeons!
You mean monthly, right?
In that case I am in support of this as long as HotW is not in the rotation.
Elektohund- yeah i meant monthly and ive never done Hotw to know how bad that is. But the main point of this is to allow dungeon to gain maybe an even ammount of love and stuff so that people can then suggest feed back etc so that dev. can see where they have gone wrong in a particular dungeon.
dungeons shouldn’t be part of the monthly in any way shape or form, nor should fractals.
Elektohund- yeah i meant monthly and ive never done Hotw to know how bad that is. But the main point of this is to allow dungeon to gain maybe an even ammount of love and stuff so that people can then suggest feed back etc so that dev. can see where they have gone wrong in a particular dungeon.
HotW is very easy. Just takes quite some time and half a brain. If you lack either, you won’t complete it. All bosses are of the spank and spank variety. Barely no tactics and high HP. Furthermore p2 and p3 end with underwater bosses which are even more easy with even more HP.
I do support your point though. Specific dungeons could be part of the rotation. If at any day far less people complete the daily, it surely shows a severe problem with the particular dungeon.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
dungeons shouldn’t be part of the monthly in any way shape or form, nor should fractals.
Nor should wvw, nor should gathering, nor should crafting, nor should jumping puzzles, nor should playing the game in any way shape or form /sarcasm.
Sometimes I don’t like the monthly either. Do you hear me complaining? If I don’t like it … I just do something else.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto