daily and monthly's

daily and monthly's

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Posted by: deanisabeast.2087

deanisabeast.2087

Instead of having a monthly or daily for you account make it for a character. Because it will always give us something to work towards if we get bored on our account who has finished your daily or monthly. To be honest after I finish my daily and monthly after only a week of it being available I get really bored if it wasn’t for WvW I probably wouldn’t play anymore. But by giving people the option to get a daily and or monthly for multiple characters will always keep players busy and wanting to get the rewards at the end.

daily and monthly's

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Posted by: Esplen.3940

Esplen.3940

It’ll also make it so people would be able to grind AP to get to the leaderboards (make new character, do daily, rinse and repeat all day everyday).

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Posted by: synk.6907

synk.6907

Huh. Interesting take on it.

Personally, I like that it’s shared. That way I can get them done on whichever character or combination of characters as I play, get them out of the way, and go about playing the game without worrying about "did I do that yet..?"

daily and monthly's

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Posted by: GuardianOMS.8067

GuardianOMS.8067

The idea of laurels is to increase longevity of the game through grinding. If you give players a means to access higher levels of armor too quickly, you lose them needing to play for a certain amount of time before they achieve that.

You can’t put a carrot on a stick then give the donkey a longer neck.

Sgt Killjoy – “Pedantic” “babe” and “bff” of Saiyr
The devs don’t care about WvW so I’m gonna kill players in PvE!

daily and monthly's

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Posted by: Esplen.3940

Esplen.3940

The idea of laurels is to increase longevity of the game through grinding. If you give players a means to access higher levels of armor too quickly, you lose them needing to play for a certain amount of time before they achieve that.

You can’t put a carrot on a stick then give the donkey a longer neck.

Laurels aren’t meant as an effort to increase longevity in the game. They’re meant to reward players who play more often.

You can easily get rewards without logging in every day. (Weekly Guild Commendations are technically cheaper for Ascended Accessories and provide other unique items).

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Posted by: GuardianOMS.8067

GuardianOMS.8067

Sure thing, buddy.

Sgt Killjoy – “Pedantic” “babe” and “bff” of Saiyr
The devs don’t care about WvW so I’m gonna kill players in PvE!

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Posted by: Esplen.3940

Esplen.3940

Sure thing, buddy.

The most expensive thing is obtainable in a month of playing and, like I said before, it’s cheaper to get with Guild Commendations, which only require you to login once a week as opposed to everyday for a month. Everything else can be obtained with 10 days of dailies + a monthly.

daily and monthly's

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Posted by: CrossedHorse.4261

CrossedHorse.4261

The idea of laurels is to increase longevity of the game through grinding. If you give players a means to access higher levels of armor too quickly, you lose them needing to play for a certain amount of time before they achieve that.

You can’t put a carrot on a stick then give the donkey a longer neck.

Laurels aren’t meant as an effort to increase longevity in the game. They’re meant to reward players who play more often.

You can easily get rewards without logging in every day. (Weekly Guild Commendations are technically cheaper for Ascended Accessories and provide other unique items).

They’re not, in fact – they were introduced as a means to enable people with limited time to still be able to get achievement points etc. So if you can only log on for 20 mins a day, that’s ok, you can still earn stuff. Similarly with monthlies over the course of the month.

Just because some people can get them done in a week doesn’t mean everyone can, and ANet would alienate the people they were trying to help initially if they made you able to do dailies/monthlies per character.

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Posted by: deanisabeast.2087

deanisabeast.2087

I forgot to add to that since I just thought about it to keep people from grinding so much that they will rank up so quickly to just make the rewards you get from each one be less and less so it players cant grind so quickly but they will still for it. For example when a player gets his daily he will get the jug of karma and a mystic coin but if he did it on another character he will get maybe a vial of karma which is less so they player isnt getting rewarded as much. Also they could get less xp from it to.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Wow, it’s been months since I’ve seen someone complain about monthlies and dailies, and it’s the old, “I want to get laurels faster and gear up all my characters at once,” complaint. Lovely. It’s just packaged in a different way.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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