difficulty for the starting areas

difficulty for the starting areas

in Suggestions

Posted by: arabeth.2361

arabeth.2361

My suggestion is to make it so that dying is not really even possible in the level 2-5 areas. I started a new character today, all wide-eyed and innocent, and ran off to my first heart which had an event spawn nearby: kill a veteran! So I ran to it, started to do what I could, although I noticed it could kill me in about 4 hits while I could barely damage the thing – and it sometimes flew off and regenerated. So I really started taking some chances, and BOOM, downed – and quickly, dead. So level 2, first event: dead. Along with whatever wide-eyed innocence my character had.

It honestly makes me not want to bother with that character any more. So I thought I’d throw out this suggestion. Thanks.