diminishing returns.

diminishing returns.

in Suggestions

Posted by: exionn.8152

exionn.8152

This isn’t really a suggestion but a complaint about two features in the game.First, diminishing returns depending on how much time played. This is completely outrageous for an mmorpg, I’d like to spend as much time as i want playing a game and get the rewards i am supposed to get without being forced to stop farming after 2 hours, this makes the duration of crafting a legendary about 3 or 2 times longer which is a really long time or any farming related item really.The second complaint is about the speed clearing invisible debuff you get when clearing a dungeon too fast, how did arenanet even think of this? punishing players for being good at this game? and how is this supposed to work for “casual” gamers who are forced to speed clear through a dungeon because of their lack of free time? i don’t see why arenanet is starting to punish their players for actually playing the game but i hope they realize that this is just gonna hurt the community and make some players just quit the game.

diminishing returns.

in Suggestions

Posted by: Runiir.6425

Runiir.6425

When farming, move to other areas. You are being punished for staying in exactly the same area. moving half a map away is enough to prevent it, swapping maps is even better. If you are farmign Orr…you have 3 zones to farm in. Doing meta-events also resets the farming timer.

The timer harms botters, and those grinding away in one map for hours on end like a zombie. Spend 2 hours in one map then move to another. Help people do story missions and it resets each time.