do you want ascended gear to swap stats?

do you want ascended gear to swap stats?

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

yet another simple survey, to see what the people wants.

do you want ascended gear to be able to swap stats?

for example, when out of combat, our ascended gear:
helm shoulder chest pants glove boots
back amulet ring ring accessory accessory
weapon

are able to swap:
- stats: berserker, soldier, knight, etc
- sigils (weapons) & runes (armor)
- infusions (offensive, defensive, utility)

to be able to swap stats, multiple copies of each gear must be combined into one.
for example,
1. craft berserker gear
2. craft soldier gear
3. combine both into 1 gear
4. swap between both stats
5. profit

think of it as a piece by piece legendary with just the stats swapping, minus the legendary skin.

please reply yes or no and some feedback on your choice.
thanks!

(edited by Deimos Tel Arin.7391)

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Posted by: Chickenshoes.6250

Chickenshoes.6250

absolutely not. Legendary users have to pay like 10 times the grind just to have this privilege over ascended gear.

Wait, what is the point in having to combine weapons to be able to switch stats? Why the hell wouldn’t you just carry two weapons? The only difference is a bag slot and a lot less messy programming.

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Posted by: wasted.6817

wasted.6817

Yes, why not. Quality of life improvements are always welcome, especially in gear department in GW2, where it’s a total mind boggling mess atm. As for legies, they were supposed to be cosmetic anyway, i don’t see why someone who decided to spend 2435365 hours to farm legie can have better quality of life in GW2 than all other players. :P

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Posted by: Erick Alastor.3917

Erick Alastor.3917

absolutely not. Legendary users have to pay like 10 times the grind just to have this privilege over ascended gear.
[..]

Legendaries were meant to be just nice skins.

If ascended were the last tier and players would be able to swap stats imo there would be a lot less discontent regarding their introduction.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: lordkrall.7241

lordkrall.7241

One of the big issues with that is that the weapons (and most likely the armor when it gets released) require a specific Inscription to be crafted.
If you can simply change the stats on the fly people would only ever create the one with the most common t6 material.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: jwaz.1908

jwaz.1908

I’m a legendary owner, and I completely support this.

As stated above, legendary weapons were meant to be aesthetic only. The swappable-stat feature currently on them is great, but I don’t see why it should be a legendary exclusive, it was merely an attempt to fix the transmuting legendaries problem.

At least anet could do this for sigils. If weapons had 3 or so sigil slots, and you could choose which one is active at a time, it would save those who use multiple sigils and weapon types a huge headache, especially for people who have multiple characters. Having to make 3 ascended weapons of the same type to accommodate different sigils is extremely user UN-friendly…

Brom Svánigandr – Druid
Nemata Sapshield – Dragonhunter
Lillian Estre – Tempest

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Posted by: Happyfool.8951

Happyfool.8951

One of the big issues with that is that the weapons (and most likely the armor when it gets released) require a specific Inscription to be crafted.
If you can simply change the stats on the fly people would only ever create the one with the most common t6 material.

you did not read the entire post. in order for an ascended to have a particular stat combination, you would need to own the original weapon with that stat.

it would be something like this.

Berserker ascended GS + Soldier ascended GS = Ascended GS that can swap between Berserker and soldier stats.

We all do as we must to make our way in this world and unfortunately,
we have to do things others may qualify as “evil”.
~Krunch Bloodrage, Looking For Group

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Posted by: Stx.4857

Stx.4857

One of the big issues with that is that the weapons (and most likely the armor when it gets released) require a specific Inscription to be crafted.
If you can simply change the stats on the fly people would only ever create the one with the most common t6 material.

you did not read the entire post. in order for an ascended to have a particular stat combination, you would need to own the original weapon with that stat.

it would be something like this.

Berserker ascended GS + Soldier ascended GS = Ascended GS that can swap between Berserker and soldier stats.

Then what is the point..?

2x 80 Necro, 80 Ranger, 80 Thief

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

thanks for the feedback everyone!
keep them coming!

One of the big issues with that is that the weapons (and most likely the armor when it gets released) require a specific Inscription to be crafted.
If you can simply change the stats on the fly people would only ever create the one with the most common t6 material.

they need to craft all possible stats first before being able to swap.

for example,
craft berserker gear
craft soldier gear

combine. swap between berserker and soldier

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Posted by: tom.7468

tom.7468

No, Not now not ever before i got legendary i just changed around same type of weapon i had 5 greatswords just swapped to whatever i wanted and those are basically FREE compared to a legendary weapon! If you want this then grind for a legendary else just change weapon.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

No, Not now not ever before i got legendary i just changed around same type of weapon i had 5 greatswords just swapped to whatever i wanted and those are basically FREE compared to a legendary weapon! If you want this then grind for a legendary else just change weapon.

not free.
those took up 5 previous inventory slots.

legendary is just for the stupid skin only.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I think giving this functionality to ascended items would be a nice addition, and it would help alleviate some of the hard feelings about anet killing build variety.

As someone else pointed out though, this could cause some issues with crafting since people would only ever craft 1 with the cheapest mats. My suggestion for that, would be to require some sort of ‘unlock’ system for the stats, which would still require the crafting. Maybe not a whole weapon though. You could only swap to stats you have ‘unlocked,’ similarly to how we could only swap to secondary professions we knew in gw1, and we had to learn/unlock those secondaries before we could use them (much more of a trial in the earlier games than at the end, but same general concept).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Tiger.7506

Tiger.7506

absolutely not. If you want this then grind for a legendary else just change weapon.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

absolutely not. If you want this then grind for a legendary else just change weapon.

why not?

the legendaries are hideous.

i prefer simple skin with the stats swapping function.

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Posted by: Bad Decision Dino.1386

Bad Decision Dino.1386

I’m all for it. It’s part of the changes I suggested in my thread regarding a complete overhaul of end-game tiers. (https://forum-en.gw2archive.eu/forum/game/gw2/How-GW1-Devs-would-ve-designed-end-game-gear/first#post2802772)

Though I disagree that you should even need to unlock the other sets to be able to do it. For the kind of grind that ascended weapons require, they oughta be able to do that natively. Keep in mind that to get a dual-wielding/weapon-switching character fully geared out, you’re going to have to grind 4 Ascended weapons as it is, without even having alternate specs. Let’s not even talk alternate characters. It would be far more cost-efficient to buy more bank/inventory space with gems at that point.

It’s amazing how petty the Legendary weapon holders are being in this thread though. For the past year, Legendaries have only been about prestige skins, but now they add this little bonus that you’ve had for less than a month, and suddenly you’re entitled to hold this over the unwashed masses?

(edited by Bad Decision Dino.1386)

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Posted by: TooBz.3065

TooBz.3065

If ascended weapons had the stats of exotics, had the capability of swapping stat out of combat, but had an ugly skin, I’d be working toward my ascended gear.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Bad Decision Dino.1386

Bad Decision Dino.1386

^ Yuuup. Same

If the Legendary players really want something mechanical to gloat about over other players, I would throw them the bone of making it so that their Legendaries have the same bonuses, and are natively Account Bound without all the transmutation hassle.

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Posted by: Aridia.3042

Aridia.3042

Yes, swapping stats would be good. They can let you swap sigil instead for Legendary to keep it unique.

But I’d be happy to be able to swap colour only at this point.

It’s asinine to have built in gear check and having to craft a second item to transmute the skin for color.

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Posted by: Titan.3472

Titan.3472

Legendary feature only.

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Posted by: Cassius.4831

Cassius.4831

As an owner of two legendaries, I fully support this idea. It would encourage farming through the reward of obtaining any build at any moment: diversity. Furthermore, I’d accept to pay a small fee for changing those stats, like we can do now with traits.

Something like this will be enough for me for not leaving this game when I finishes SAB TM.



“Guild wars is for everybody, freedom is ascended, zerg is strength”
~ G. Orrwell, great shaman of the new flame legion, 1984 AE.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

thanks everyone for the feedback, keep them coming!

Legendary feature only.

okay, but why?

legendary gear should be aesthetic prestige purposes only, nothing more.

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Posted by: Demented Sheep.1642

Demented Sheep.1642

Even if you still had to “unlock” the stats ( I would prefer you didn’t) it would a lot more convenient and encouraging to build diversity than having to carry everything around with you or storing it in the bank. Would be nice if you could do could add skins as well and make collecting skins viable.

Legendary weapons were always suppose to be about the skin and the prestige not a mechanical advantage.

(edited by Demented Sheep.1642)

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Even if you still had to “unlock” the stats it would be hell of a lot ore convenient than having to carry everything around with you and store it at bank. Would be nice if you could do could add skins as well and make collecting skins viable.

Legendary weapons were always suppose to be about the skin and the prestige not a mechanical advantage.

aye, back in 2006, i asked for this, in guild wars 1.
swapping of skins and stats.

i’m glad the swapping of stats is now possible in guild wars 2.

http://www.guildwarsguru.com/forum/smart-armor-system-v3-0-t10071643.html

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Posted by: alcopaul.2156

alcopaul.2156

we need ascended food that can swap stats too.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

we need ascended food that can swap stats too.

hmmm but food are a temporary buff, say 30 minutes, 45 minutes or 60 minutes.

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Posted by: Reesha.7901

Reesha.7901

Yes, I would defenitly prefer that you could swap stats on ascended weapons.
It would make experimenting with new weapon sets and builds a lot more attractive in the long run. (And my inventory would be grateful)

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Yes, I would defenitly prefer that you could swap stats on ascended weapons.
It would make experimenting with new weapon sets and builds a lot more attractive in the long run. (And my inventory would be grateful)

what if we could swap stats for all ascended gear?

helmet shoulders chest pants gloves boost
back amulet ring ring accessory accessory

all 12 wearable gear, plus weapons

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

this is a general question topic, why move this into the forum graveyard?

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Posted by: lordkrall.7241

lordkrall.7241

this is a general question topic, why move this into the forum graveyard?

Because it is more or less a suggestion?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Talyn.3295

Talyn.3295

No reason that Ascended should be given this ability. Why not do it for exotic next? How about rare? What about mastework? Perhaps fine? …..

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: Reesha.7901

Reesha.7901

Yes, I would defenitly prefer that you could swap stats on ascended weapons.
It would make experimenting with new weapon sets and builds a lot more attractive in the long run. (And my inventory would be grateful)

what if we could swap stats for all ascended gear?

helmet shoulders chest pants gloves boost
back amulet ring ring accessory accessory

all 12 wearable gear, plus weapons

Yeh I would not mind that either
Thing is, some people might be pretty set on their build and their play style. Some might be able to use the same stats in pve and wvw.
Personally, I am not set on one build at all and I would not feel comfortable with berserker stats in wvw.
I kinda feel that I will have to settle for a build soon though. I don’t think I have the energy to craft several possible weapon sets and just the though of having to do the same thing for the armor. :<

Obviosuly crafting gear and combining said gear into one wont solve my natural resentment towards crafting, but I do think that if ascended could swap stats, it would give the entire ascended theme a bit more purpose for me at least.

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Posted by: Neural.1824

Neural.1824

Stat-play should be for legendaries only.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Stat-play should be for legendaries only.

legendaries is skin only.

let everyone stat play.

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Posted by: Titan.3472

Titan.3472

thanks everyone for the feedback, keep them coming!

Legendary feature only.

okay, but why?

legendary gear should be aesthetic prestige purposes only, nothing more.

I am owner of 4 legendaries weapons on my warrior only that I use in wvw and I have 3 other alt level80 that I play mostly in pve.
Legendary feature only BECAUSE every others qualities tiers have different weapons stats existing already; only legendaries weapons had only one stat combinaison possible and it was an issue that pushed owners to turn them into transmutation skin with different stats combinaison. Finally Anet gave the feature that legendaries weapons are no longer needed to get transmuted in order to have the right stats you needed. If you would give this feature to any other tiers lower it would result in only one weapon per set in game per quality level : all the crafting and material linked to specific stat combo would have NO MORE use. All crafting system would be also BROKEN.
This feature is a very welcome addition to legendary owners and in the same time it give an INCENTIVE to everyone to go on the Legendary gear with time. It will be also available for legendary armors and this will be the ultimate end game gear because of stats swaps feature. Definetely for all these reasons, this feature is in no way going to affect ascended.
At start legendaries were skin only but the highest legendary tier always suffered from a single stat combo that no other weapons had in any lower tiers then this feature has been implemented to fix an issue about how legendaries weapons have been design primaly. Now they will remain skin only but without issues regarding the stat combo choice: there is definetely no reason to give this ability to any lower tier weapons even ascended’s one. Also legendaries owners asked for this stat swap feature long ago it was never ever been mentioned any reason why it would be affecting any other tiers than legendaries and it’s in no way Anet intents, now people that are not owning any legendary are just envious of this end game feature but you have to deserve it to get it then go get legendaries gears and you ll enjoy it, period. Also to step back from transmuted legendaries Anet implemented transmutation breakers feature that everyone can use on anything.
Moreover Anet want us to WORK TOWARD legendaries for their own reasons and there are few I won’t list them here.
Here you have my contructiv analysis on why it won’t happen.
( thats the kind of post that appear when you ask why on a simple answer at first lol )

Now I ll ask you WHY it should affect another tier weapon, WHICH ONE and HOW every issues regarding the crafting would be fix in your opinion. Remember that rules : 1. don’t fix what is not broken : and 2. any convenience reason is in no way taking over game design intent.

(edited by Titan.3472)

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

^ wrong

all materials are still needed.

craft berserker gear
craft soldier gear
combine.
swap between berserker gear and soldier gear.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

btw, legendary should be able to swap skin as well.

the default legendary skin are ugly.

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Posted by: Charming Rogue.8071

Charming Rogue.8071

This would give me an incentive to go for ascended weapons. Stat swapping is amazing and would save so much inventory space, not to mention the doors it would open to experiment with different builds without spending gold.
As of right now I don’t see the need to spend all that gold for ascended weapons to gear 8 characters. So I’m not too bothered with ascended.

p.s. I’m also a Legendary owner.

EDIT: Oh, I misread the part where you need to buy all ascended weapon stats first before you can swap through them. Then what’s the point? I guess it saves inventory space. I wouldn’t be too hype if they implemented this though, would have to spend a fortune to even use this feature.

Desolation – EU – [KING] – Immortal Kingdom

(edited by Charming Rogue.8071)

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Posted by: junho.7825

junho.7825

Absolutely No
Legendary is meant to be the best tier item in gw2 not only unique skins

“You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. " from https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Absolutely No
Legendary is meant to be the best tier item in gw2 not only unique skins

“You’ll also see more Legendary items in the future and an update to our existing Legendary weapons. Legendary items were always intended to be on par with other “best-in-slot” items. So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game. Thus Legendaries will remain “best-in-slot” items. All Legendary items going forward will be of Ascended power. " from https://www.guildwars2.com/en/news/linsey-murdock-unveils-new-high-end-ascended-gear/

relax, they change what they say all the time.

ascended will have swap-able stats.

it is only a matter of time.

legendaries will be unique ugly skins only. and insane grind.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

EDIT: Oh, I misread the part where you need to buy all ascended weapon stats first before you can swap through them. Then what’s the point? I guess it saves inventory space. I wouldn’t be too hype if they implemented this though, would have to spend a fortune to even use this feature.

well, to justify the grind. if not all the parts, then maybe just the inscription part.

i’m sure anet will implement the grind part nicely.

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Posted by: Buffalo Sabres.1072

Buffalo Sabres.1072

Yes that would be lovely

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Posted by: Player Character.9467

Player Character.9467

1. craft berserker gear
2. craft soldier gear
3. combine both into 1 gear
4. swap between both stats
5. profit

and now instead of 2 sets with 2 sets of runes/sigils, you have 1 set with 1 set of runes/sigils

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

1. craft berserker gear
2. craft soldier gear
3. combine both into 1 gear
4. swap between both stats
5. profit

and now instead of 2 sets with 2 sets of runes/sigils, you have 1 set with 1 set of runes/sigils

ok, what about …

for example, say, for armor:
1. craft berserker chestplate of superior soldier rune offensive infusion +5 power
2. craft soldier chestplate of superior undead rune defensive infusion +5 toughness
3. combine both into 1 gear
4. swap between both berserker / soldier stats & solder / undead runes & offensive +5 power/ defensive +5 toughness infusion
5. profit

still 2 sets. more possibilities than before.

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Posted by: justkoh.4073

justkoh.4073

Would be a plus but it would degrade the value of Legendaries.

If anything, I would say Legendaries can change stat the first time, after thakittens fixed.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

Would be a plus but it would degrade the value of Legendaries.

If anything, I would say Legendaries can change stat the first time, after thakittens fixed.

why would it degrade the value?
legendaries still have the unique skin.
to increase the value of legendary gear, simply allow legendary gear to swap skin as well.

and why would u want to limit the stat swapping ability of legendary gear?