dungeons

dungeons

in Suggestions

Posted by: szemyq.6951

szemyq.6951

i dont know why trashmobs and even bosses in dungeons are reseting after you run just through and past them. i also dont know why you can engage the final boss if other bosses are still alive. i dont see the point in it as it rewards the full amount of tokens while not killing the full amount of bosses.
i cant imagine this is intended. if you dont want people to fight those packs/bosses why you place them there anyway?

if this mechanic exists simply to pull single mobs out of a tough mobpack using funky tricky pulls by permarooting one reseting mob, i should disclose its not a good solution.

i would like to see mobs not reseting and finalbosses not beeing able to engage as long as previous bosses are undefeated.
as long as this mechanic exists people will allways min/max on min effort for max rewards.
at the moment dungeons are a simple grindfest and the so called prestigearmor is (again) a simple “i have no life and can repeat the youtubefarmguides 20 times a day” armor. unfortunately.