dungeons to hard
normal enemies can’t 1 hit you, and if you are getting 1 hit by normal mobs in the dungeons then you need to rethink your build, gears and how you are playing that character. As for bosses, well they are bosses and are meant to be difficult. Communicate with your fellow party members, if you don’t know what to do there is videos on the web to watch and have an idea what to do. You have to remember, and its mentioned by many npcs “Defence is greater than offence” put traits and gears with toughness. Learn to watch for skills you need to dodge or use interrupt, blindness ect… Dungeons takes practice to get good at it.
They are the easiest dungeons of any MMO I’ve ever played. I’ve played most of them since UO.
They are the easiest dungeons of any MMO I’ve ever played. I’ve played most of them since UO.
That is not true in my opinion heh.
They are hard if you compare to WoW and SW:TOR for sure. And only role i played in both games was tank, so it was just a dps following up.
Still they are not really hard , is just that on those 2 dungeons were really easy.
In this game dungeons are normal , dont think they are easy or hard particularly. they do require a bit more talking and planing.
Try getting some toughness and vitality on your gear and defensive traits if you’re on your back too much.
Dungeons should share the difficulty progression with all other dungeons and fractals. And start less absurdly high like fractals.
The current difficulty in dungeons should go with about level 10-15 in the fractals.