friendly/enemy visual indicator for Mesmer TW
The skill is called Feedback.
And yes, it needs to be a lot more obvious whether it’s friend or foe.
Not saying people are wrong, although I feel personally that feedback display plays right into the base of how the character is meant to be built.
IE:
A mesmer is all about confusion and illusion, everything they do is meant to disorientate and confuse the enemy. The fact that Feedback or time warp has not positive notes of being friend or foe is plays into the confusion and disorientation of the class.
Interesting. Didn’t think of it that way. If that was intended, then that’s actually kind of awesome…
Also we should be able to distinguish the enemy portal and friendly portal also even portal entre or portal exit.
[VcY] Velocity – Gargamell