game Features from past MMOs
I like it. I like the quest idea, a lot. It would open it up for feature Holiday events to be more interesting as well and give rewards based on the Holiday.
hell make an entire zone the size of Cursed Shore a dungeon zone.
For your first point, I think epic NPC mobs are one aspect that’s missing from WvW. The NPC populations need to attack keeps, rather than just hiding in their respective corners of the map (centaurs, skritt, etc). I realize that the Quaggan already do, but I feel it could be expanded upon. Regarding PvE, you may be thinking of something similar to what is being discussed here.
The MOX, War in Kryta, and Winds of Change quest lines from GW were along the lines of what you’re suggesting for your second point, and it was indeed very fun, with unlocks upon completion. I won’t be surprised if ANet adds quest lines like this as they go.
+1 OP