get rid of stealth revealed

get rid of stealth revealed

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Posted by: Holland.9351

Holland.9351

Instead:
- stealth doesn’t drop your target.
- targetted skills become dumb-fire on stealthed targets (as if no target was selected).

This way you can instantly react to something coming out of stealth without being forced to manually re-target your target.

That’s what’s annoying about stealth: the game forcing a target drop. Not the fact that he is invisible.

get rid of stealth revealed

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Posted by: Im Mudbone.1437

Im Mudbone.1437

Instead:
- stealth doesn’t drop your target.
- targetted skills become dumb-fire on stealthed targets (as if no target was selected).

This way you can instantly react to something coming out of stealth without being forced to manually re-target your target.

That’s what’s annoying about stealth: the game forcing a target drop. Not the fact that he is invisible.

I would think that is one of the main objectives to going into stealth beyond just going invisible. Skill is working as intended.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

get rid of stealth revealed

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Posted by: anzenketh.3759

anzenketh.3759

You forgot about call targeting.

In Game: Storm Bluff Isle — Anzz, Anzenketh Kyoto

get rid of stealth revealed

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Posted by: The Boz.2038

The Boz.2038

Even more annoying is the fact that on-target skills are effectively interrupted by the target entering stealth, but they go on full cooldown.

get rid of stealth revealed

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Posted by: Mirta.5029

Mirta.5029

stealth just shouldn’t be in the game. Period.

get rid of stealth revealed

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Posted by: sinzer.4018

sinzer.4018

That’s what’s annoying about stealth: the game forcing a target drop. Not the fact that he is invisible.

I disagree. Having to reselect a target (which alot of the time you don’t actually have to do anyway) is no where near as irritating when fighting someone as them constantly popping stealth and resetting the fight.

Further, if you can be targetted you’re not actually invisible even if you lack a visible model. Everything you can target ends up with a little arrow above it thus you’d know their exact location rendering stealth useless.

I sympathise in a way as personally if i were to make an mmo i wouldn’t include stealth at all as it makes balancing even more of a nightmare and is more likely to result in higher frustration of those fighting stealth classes than non-stealth classes.

get rid of stealth revealed

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Posted by: Latinkuro.9420

Latinkuro.9420

taking a page out of the nerf to RTL which now has a 40sec CD if you do not hit an enemy i propose the following change to stealth.

if you go stealth and get hit you come out of stealth, the reveal debuff lasts 100% longer and all stealth abilities cd are increased by 100% there problem solved.

- It rewards skillful players that do no get hit.
- and punishes those that do get hit.

get rid of stealth revealed

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Posted by: Ryuujin.8236

Ryuujin.8236

Some classes rely on target dropping.

Mesmer’s have a defensive skill called “decoy”, which causes the real mesmer to become cloaked, and leaves a clone at their original location.

Obviously if you didn’t drop the original target, then the decoy is absolutely meaningless.

The Ashwalker – Ranger
Garnished Toast

get rid of stealth revealed

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

If you can still have a target lock on someone in stealth, that means you can still track them. If you want to suggest that, then I propose that all Warriors get a stealth skill with a Backstab mechanic. Fair is fair.

In GW2, Trading Post plays you!

get rid of stealth revealed

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Posted by: Grevender.9235

Grevender.9235

stealth just shouldn’t be in the game. Period.

nah it’s okay for stealth to be in the game, what’s wrong is developers not giving all classes effective counters (something like “see invisibility” potions/skills/whatever)

get rid of stealth revealed

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Posted by: Im Mudbone.1437

Im Mudbone.1437

taking a page out of the nerf to RTL which now has a 40sec CD if you do not hit an enemy i propose the following change to stealth.

if you go stealth and get hit you come out of stealth, the reveal debuff lasts 100% longer and all stealth abilities cd are increased by 100% there problem solved.

- It rewards skillful players that do no get hit.
- and punishes those that do get hit.

Wouldn’t work because any AOE skill will hit any stealthed object without prejudice, no skill there. I don’t like stealth either, but, it’s working as intended and it works well.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

get rid of stealth revealed

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Posted by: sinzer.4018

sinzer.4018

stealth just shouldn’t be in the game. Period.

nah it’s okay for stealth to be in the game, what’s wrong is developers not giving all classes effective counters (something like “see invisibility” potions/skills/whatever)

It doesn’t need to even be all professions just several. If half of all professions could through skills and/or traits it should work well. Rangers and engineers are what i’d suggest. Rangers’ hounds should be able to by default anyway ‘cause they’re dogs!

get rid of stealth revealed

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Posted by: NinjaEd.3946

NinjaEd.3946

taking a page out of the nerf to RTL which now has a 40sec CD if you do not hit an enemy i propose the following change to stealth.

if you go stealth and get hit you come out of stealth, the reveal debuff lasts 100% longer and all stealth abilities cd are increased by 100% there problem solved.

- It rewards skillful players that do no get hit.
- and punishes those that do get hit.

Really? Skillful? You realize how many AoE skills there are?

How about l2p people, stealth reveal is very limited anyways (trap, and ac). You really have nothing to be complaining about other than to be complaining for fun. Want advice on dealing with stealthed enemies? Ask them, or a guildie, or play one yourself. Stop blaming your desire to button smash on being laid out by the squishiest profession in the game.

These nerf stealth posts are getting old, no one seems to be posting a reasonable change. They just want to double the reveal and half the stealth, or remove the stealth, or make stealth not really invisible, or make damage reveal you and put everything on cooldown…

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

(edited by NinjaEd.3946)

get rid of stealth revealed

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Posted by: Holland.9351

Holland.9351

If you can still have a target lock on someone in stealth, that means you can still track them.

No. Not if done properly.

Some classes rely on target dropping.

Mesmer’s have a defensive skill called “decoy”, which causes the real mesmer to become cloaked, and leaves a clone at their original location.

Obviously if you didn’t drop the original target, then the decoy is absolutely meaningless.

Good point. This might be the only exception in the game though.