the basis of this suggestion revolves around a guild feature which I would like to see included but does not have to be in the game or can be modified to fit the needs of balance ans such.
guild towns
summary:
Guild towns would be as it suggests a town in which a guild can relax,plan,roleplay,etc. There would be farmers in the fields, miners in the mines, and fishers in boats and perhaps players helping them. The leader of the guild can enact edicts and do other leaderly things. The architect can create schematics and create wonders. The general can create strategies that can change the tide of the war. But the most important thing are the guild members. For the can change the area forever.
Starting out:
Once a guild has a specific number of members they can register the town at a specific NPC and pay a hefty sum of currency. Now I am not talking about 1 or 2 pieces of gold for that would be silly if a town costed 2 guild outfits. But I mean hefty for a guild which would be VERY expensive if you were going to make that money by yourself.
Upon purchasing the new plot of land members can travel to the town (if the leader wants to at this stage) through the guild menu. When players first look upon their new land they would see a randomly generated plot of land in which the guild will have to gather resources to create their own buildings and such or import resources if they wish and can afford it which would also be moderately expensive.
NPC’s:
When the players start out in their new town they will see an NPC which would sell resources and basic items for creating the town. Upon the creation certain buildings such as barracks,palace,etc. NPCs can be hired through their designated buildings or through the guild menu, if a player does do it through the guild menu then it will take an amount of time relative to the normal player move speed for the hiring order to reach the building for example if it was a 30 second trip from the town arrival area to the barracks then a guild member who has the permissions purchases a soldier it would take 30 seconds for the order to train a soldier to reach the barracks and be commisioned while on the other hand if a guild member that also has permissions hires directly from the barracks then the order for the soldier would begin instantly.
general rules:
1.buildings,names,anything that can be customized must be appropriate
2.do not use the guild town to “troll” such as members being instantly killed,trapped,etc.
[I will stop here for now and let suggestions for changes occur so that if i do need to change anything I won’t have that thing changing millions of other things and other features that I will explain in detail later will be
War,politics,building,custom quests, and more!]