how to fix (some) teleporting bots

how to fix (some) teleporting bots

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Posted by: wildcode.5403

wildcode.5403

How to fix some of the teleporting bots, put a death layer just under the surface of the map, pass through death layer (a trivial test using current and previous location) sever kills you. This will aslo fix people using map bugs to their advantage.

(edited by wildcode.5403)

how to fix (some) teleporting bots

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Posted by: Xlll.9075

Xlll.9075

Could you explain how this is currently used for an advantage?
I fell down couple of times and swam in the under the map ocean, was fun the first time but after that, Map→Way Point → Click /face showing annoyance to the bug.

Now if people can do this intentionally any where, then i see this WvW scenario:

1- Mesmer ’A" creates portal and fall under map, then portal the zerg.
2- zerg move under the map.
3- mesmer “B” move on the group above the zerg.
4- Mesmer ’B" can summon the zerg any time with portal and fall below map.
5- Finish kill or what ever, then Mesmer “A” who came out with the zerg take the zerg under map again.

I do not see the real advantage here AND this is possible only and only if falling down can be done any time. and assuming you are talking about the mesmer staff ability that can throw you anywhere.

how to fix (some) teleporting bots

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Posted by: wildcode.5403

wildcode.5403

Could you explain how this is currently used for an advantage?

Well, there are vids on youtube showing poeple in WvW going into rocks/mountains (in areas where they shouldn’t be) to get access to one of the keeps without having to break down one of the walls/doors, and kill the lord.

how to fix (some) teleporting bots

in Suggestions

Posted by: Xlll.9075

Xlll.9075

oh thx did not see those.