I propose the following as a method to allow us a small measure of customizable weapon skill bars.:
Step 1.
You declare to your Profession Trainer which weapon type you wish to customize.
Step 2.
You declare to your Profession Trainer another profession with access to your declared weapon type.
Step 3.
You must purchase from your Profession Trainer a Sigil of Capture, which must be applied to a weapon of the type you wish to customize.
Step 4.
You must use the weapon bearing the Sigil to kill 10 different Veteran enemies matching the profession from which you wish to learn a weapon skill.
Step 5.
You must return to your Profession Trainer and spend 10 Skill Points.
Step 6.
You must then choose a skill from the weapon and profession type from Steps 1 & 2 to replace yours. The chosen skill automatically replaces your skill of the same slot.
Step 7.
Repeat the process if desired, but choosing a new weapon from another profession causes you to lose your previously learned weapon skill.
This would give us some flexibility with our weapon skills without forcing ArenaNet to completely overhaul their skill system. It shouldn’t unbalance things to any worrisome degree. It would be a bit of a gold sink, but those are necessity in these types of games. And it would give us a bit of a reason to use the PvE world.
Thoughts? Suggestions? Criticisms?
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