implement a rewarding 10 man dungeon instance that requires the most practice and accuracy to suceed in

implement a rewarding 10 man dungeon instance that requires the most practice and accuracy to suceed in

in Suggestions

Posted by: XsyladonX.3548

XsyladonX.3548

I am an old wow player so yell at me if u want when i make this reference but the begging of cataclysm was pretty awesome with the really hard dungeons then u can run a extremely hard raid after you’ve honed your skills in the dungeons and made some friends along the way. Also make the bosses drop some actually rewarding loot. All the bosses drop crap for gear so it always seems that downing a boss is meaning less unless its the last boss because thats the only one that drops the tokens to get the good gear. Please rework this around to your own style arena net but don’t let the player be unheard the general idea here must stand just add your own guild wars 2 touch to it.

implement a rewarding 10 man dungeon instance that requires the most practice and accuracy to suceed in

in Suggestions

Posted by: lynspottery.6529

lynspottery.6529

I am in a very large guild and we often wish more than 5 people can join in a group for dungeon crawling. We played together in other games and although in some the basic group was limited to 4 or 5 people, we could still create a 10 or 12 man group for harder content or outrageous raid that really test your abilities as well as your coordination with each other.

I have a level 80 Ranger at the moment and have stopped playing her because most of the folks I want to run with =more than 5 people. So I either have to ask if someone would drop group so I can join or not run at all with said group.

implement a rewarding 10 man dungeon instance that requires the most practice and accuracy to suceed in

in Suggestions

Posted by: HumaCarrionEater.8254

HumaCarrionEater.8254

I am the opposite from the guy above me. I have an extremely small guild. I did in WoW, too, and when I had to take PUGers with me to fill in the gaps it was almost always a miserable experience. One of the reasons I enjoy GW2 is the fact that I can take my four friends and experience all the content. Just another perspective.